Posted August 07, 2017
Hi everyone,
Sorry if this is a normal question, but I couldn't find a topic on it!
I've recently installed Darkplaces for Quake 1, and now the first level immediately starts off with pickups for yellow armour, the super nailgun & shotgun, health, and ammo. I'm not sure how to turn this off, and walking around the pickups doesn't work because the level ends with an identical pile in front of the slipgate which is impossible to avoid. My current workaround is using noclip, but this shouldn't be necessary and I wonder why Darkplaces has decided that these extras are necessary at all to finish the first level? Is it on some sort of multiplayer setting?
I'd rather be able to play the game through properly without getting undeserved bonuses right from the beginning - If anyone could tell me how to get the level to start normally without all this extra stuff, I would be most appreciative!
Sorry if this is a normal question, but I couldn't find a topic on it!
I've recently installed Darkplaces for Quake 1, and now the first level immediately starts off with pickups for yellow armour, the super nailgun & shotgun, health, and ammo. I'm not sure how to turn this off, and walking around the pickups doesn't work because the level ends with an identical pile in front of the slipgate which is impossible to avoid. My current workaround is using noclip, but this shouldn't be necessary and I wonder why Darkplaces has decided that these extras are necessary at all to finish the first level? Is it on some sort of multiplayer setting?
I'd rather be able to play the game through properly without getting undeserved bonuses right from the beginning - If anyone could tell me how to get the level to start normally without all this extra stuff, I would be most appreciative!
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