Posted October 23, 2020
I notice the system requirements state DirectX 11 for both the minimum/recommended, however isn't raytracing a DX12 feature? (The game is promoted by Nvidia as having raytraced options, recently).
Tried searching around for whether DX11 supports it but didn't find anything relevant. Is there indeed support for it on DX11?
Tried searching around for whether DX11 supports it but didn't find anything relevant. Is there indeed support for it on DX11?
Post edited October 23, 2020 by Coreda