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As the last update is from May 2016 I'm asking you where we get the current stable from as like as on Steam. It feels like GOG isn't kept the same way up to date like Steam is?
That is the latest public update according to PZ's forums:. https://theindiestone.com/forums/index.php?/topic/19577-released-public-build-3428/
Isn't "current stable" actually called "development release" aka IWBUMS? Well, ask developers why its not on GOG.
Post edited October 27, 2016 by Lin545
Until GoG Galaxy integration can be looked into, only public stable builds will be released on GoG. It's no where near as easy to update builds on GoG as it is on Steam, unfortunately.

Build 35 should be feature locked soon then released once the remaining bugs are worked out. It's been in development longer than usual.

(Not a developer, just tech support.)

Edit: It might be feasible to have one of us non-devs handle it. Might be a while before we can work out the details, though.
Post edited October 30, 2016 by EnigmaGrey
@EnigmaGrey Thank you very much for response!
Thanks for info guys and especially EnigmaGrey! It is nice to see devs/company is keeping communication stable on GOG too, even if there is less peoples over here. I just want to be sure I didn't pay to be a discriminated consumer compared to Steam players.
Build 35 is out now since 14th December. When does it come to GOG?
Post edited December 21, 2016 by apocalyptic
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EnigmaGrey: Until GoG Galaxy integration can be looked into, only public stable builds will be released on GoG. It's no where near as easy to update builds on GoG as it is on Steam, unfortunately.

Build 35 should be feature locked soon then released once the remaining bugs are worked out. It's been in development longer than usual.

(Not a developer, just tech support.)

Edit: It might be feasible to have one of us non-devs handle it. Might be a while before we can work out the details, though.
You mean it's harder to update on GOG because of the current lack of Galaxy integration? As we have been told before by Galaxy devs that GOG is now providing pretty much the same options as Steam to game devs, as far as allowing devs to push updates out to Galaxy users so that we can get updates quicker. I assume if Galaxy integration is added then updates will be not only be quicker but easier to do correct?
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apocalyptic: Build 35 is out now since 14th December. When does it come to GOG?
Looks like they are trying it out on Steam first as this is what they said:

Once everything is fixed up we will update non-Steam download services and move onto Build 36.
So I would expect it soon, assuming no major issues.
Post edited December 27, 2016 by BKGaming
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EnigmaGrey: Until GoG Galaxy integration can be looked into, only public stable builds will be released on GoG. It's no where near as easy to update builds on GoG as it is on Steam, unfortunately.

Build 35 should be feature locked soon then released once the remaining bugs are worked out. It's been in development longer than usual.

(Not a developer, just tech support.)

Edit: It might be feasible to have one of us non-devs handle it. Might be a while before we can work out the details, though.
Any news on build 35 release? And why not to use Galaxy beta brunch for unstable releases?
We're looking into releasing unstable builds on the GOG beta channels. Can't promise anything yet, but I'm pushing for it :)
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nasKoo: We're looking into releasing unstable builds on the GOG beta channels. Can't promise anything yet, but I'm pushing for it :)
We are waiting! Please ask mods to make you DEV on forum so your posts will be shown in yellow.

Edit: I see you are already yellow in a neighbouring topic. Great job!
Post edited January 03, 2017 by Vovchigus