It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
I installed the game on my Linux Mint machine and overall it runs fine, but it doesn't produce any sound whatsoever (I tried reinstalling the game and even messing around with the bundled OpenAL libs, but to no effect). I tried playing the tutorial mode, starting a new game and creating a new character etc., and I'm not getting any sound at all (music or effects) in any of the game modes, as well as in the menu. Is there anything that I can try to get this fixed?

When starting the game in a terminal, I don't see any sound-related exceptions or errors.

- Agetian
Post edited January 29, 2016 by Agetian
No posts in this topic were marked as the solution yet. If you can help, add your reply
avatar
Agetian: I installed the game on my Linux Mint machine and overall it runs fine, but it doesn't produce any sound whatsoever (I tried reinstalling the game and even messing around with the bundled OpenAL libs, but to no effect). I tried playing the tutorial mode, starting a new game and creating a new character etc., and I'm not getting any sound at all (music or effects) in any of the game modes, as well as in the menu. Is there anything that I can try to get this fixed?

When starting the game in a terminal, I don't see any sound-related exceptions or errors.

- Agetian
I'll run this by our Linux guy and see if he knows what's up. Could you post the Terminal content to pastebin and link it here so we can have a look over it? Thanks, and we appreciate your patience!
This is all I'm getting in the terminal output:

Running Project Zomboid
64-bit java detected

The terminal is otherwise clean. :)
Thanks in advance for any advice!

- Agetian
It appears the sound system we're using (FMOD) requires the ALSA library libasound.so to be installed.
avatar
EasyPickins: It appears the sound system we're using (FMOD) requires the ALSA library libasound.so to be installed.
I checked my system and this library is indeed installed (both the 64-bit and the 32-bit versions). Does the game expect a particular version or a particular name of the .so file for the library? I tried "ldd" on libfmodintegration*.so, libfmod*.so and libfmodstudio*.so and all the libraries linked to it were marked as found on my system (granted, there was no libasound.so mentioned in the list...).

EDIT: Oh, and interesting find: I played around in my KDE Sound Mixer and apparently it's possible to make the sound work by clicking the "mute" button twice on the FMOD stream (to mute and then unmute the sound output coming from FMOD). Now it works fine (but I have to go through this procedure every time I start the game - the game starts with no sound, then I mute and unmute the FMOD stream and the sound comes back). Weird, but at least now I can enjoy zombies with sounds. :D

- Agetian
Post edited January 30, 2016 by Agetian
Puzzling, Agetian. Are you using PulseAudio, as well?
avatar
EnigmaGrey: Puzzling, Agetian. Are you using PulseAudio, as well?
Yep, I didn't make any custom changes to my audio subsystem, so it's the stock PulseAudio.
A weird issue indeed, it's the first time I have to take such actions to get the sound going, tbh. :) Anyway, it's no biggie, I can definitely live with this. :)

- Agetian
Post edited February 01, 2016 by Agetian