Posted May 20, 2019
Hey! First off, thanks so much for the patch/update -- great to see Buckshot still cares.
I'd like to report possibly an old bug that can sometimes be quite annoying and an odd AOE "bug"(?) on hardcore:
clips .twitch .tv/ TangibleDarlingLouseKlappa
Spiders got stuck behind a gem on the floor and a
ttacking them with the knife was instead attacking the gem and not them...even though they could attack me.
clips.twitch .tv/ AssiduousSincereSandwichKippa
Threw a dynamite and while I wasn't miles away, I wasn't quite within the usual AOE and still died at 82 health. Note this was on Hardcore difficulty, 2x damage. Still, this AOE has constant area damage instead of dissipating damage which makes these kinds of things happen in very unfortunate circumstances.
That's it for now! Thanks again :)
PS -> Please bring back the monster boosts!!!
I'd like to report possibly an old bug that can sometimes be quite annoying and an odd AOE "bug"(?) on hardcore:
clips .twitch .tv/ TangibleDarlingLouseKlappa
Spiders got stuck behind a gem on the floor and a
ttacking them with the knife was instead attacking the gem and not them...even though they could attack me.
clips.twitch .tv/ AssiduousSincereSandwichKippa
Threw a dynamite and while I wasn't miles away, I wasn't quite within the usual AOE and still died at 82 health. Note this was on Hardcore difficulty, 2x damage. Still, this AOE has constant area damage instead of dissipating damage which makes these kinds of things happen in very unfortunate circumstances.
That's it for now! Thanks again :)
PS -> Please bring back the monster boosts!!!