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Hey everyone,

Let’s keep this short and sweet. Please welcome: a new patch!

There’s two major additions alongside smaller tweaks and fixes.

Field of View adjustment - you can finally adjust the field of view of the first person perspective to fit your needs. Goes from 60 up to 110. (Vertical FOV)

In-game statistics - you can finally view your statistics while playing. You can check these out in the pause menu. Remaining secrets, collected items and vanquished enemies are displayed alongside the time you spent inside the level you are in.

As for the more specific patch notes: please find these below.

1.0.2.1 FOV Patch

Additions:
-Added level progress view to the pause menu
-Added Field of view adjustment setting

Changes:
-Switches Resume and Restart button positions to avoid confusion in pause menu
-Readjusted current track window
-Increased overall difficulty in Medieval Episode
-Changed default run button to "Left shift" from "h"
-Balanced The Tank in Industrial episode further
-Increased Final Boss's health in final stage

Spells Balance:
-Reduced Storm Rage price to 5
-Reduced Freezing Blast cost to 5
-Reduced Executor cost to 5
-Reduced Curse cost to 6
-Reduced 1st improvement level of Storm Rage to 3rd instead of 5th Spirit level
-Reduced 2nd improvement level of Storm Rage to 8rd instead of 10th Spirit level
-Reduced base mana cost of Storm Rage
-Increased base damage of Storm Rage
-Increased base damage absorption of Holy Guard
-Reduced Freezing Blast base mana cost
-Increased Freeezing Blast base freeze time
-Increased Freezing Blast base range
-Reduced Freezing Blast improvement level to 3rd instead of 5th Spirit Level
-Reduced Bomberman base mana cost
-Increased Sammoner base mana cost slightly
-Reduced Executor base mana cost slightly
-Increased Curse base duration time
Heck yeah, great patch! Thanks, devs! About to go give it a whirl right now. Finally I can be SURE I'm not missing any secrets!
I want to play in a 4:3 aspect ratio but the resolution reverts back to my native resolution of 2560x1440. This was also an issue in the previous patch.