Posted June 09, 2020
Hello!
If you have been following the "Level Decompressor" topic on the forum, you probably know I am developing a level editor for Project Eden since there is no one publicly available. I thought it would be nice to create a new topic just for that so here it is. Also, I am attaching some pictures of the latest advancements to my program. The geometry loads without any problem and as an extra, the lighting too! The next step is TEXTURES! To make these work, my program has to closely mimic the custom rendering logic of Project Eden which is, again, difficult unfortunately.
If you have been following the "Level Decompressor" topic on the forum, you probably know I am developing a level editor for Project Eden since there is no one publicly available. I thought it would be nice to create a new topic just for that so here it is. Also, I am attaching some pictures of the latest advancements to my program. The geometry loads without any problem and as an extra, the lighting too! The next step is TEXTURES! To make these work, my program has to closely mimic the custom rendering logic of Project Eden which is, again, difficult unfortunately.
Attachments:
roomedit_01.jpg (111 Kb)
roomedit_02.jpg (104 Kb)
roomedit_03.jpg (93 Kb)
roomedit_04.jpg (100 Kb)
roomedit_05.jpg (95 Kb)