Posted May 07, 2014
I finished Sands of Time yesterday, and enjoyed it immensely! It was one of the best 3d platforming games I have ever tried. The fights got frustrating sometimes, but since every single enemy has a weakness that can be exploited, it's a question of simple practice and not *too* much frustration.
Though combat in a Prince of Persia game always seems like filler - that's just not what the game is about, never has been, but combat has always been a part of the series for better or worse. The main pillar of strength for Prince of Persia has always been imaginative and daring platforming.
After finishing Sands of Time, I picked up Warrior Within, looking forward to more fun. I know sequels aren't always as good as the original, but WTF happened??!!
I'm spending *half* the game *backtracking*!! Backtracking through the same goddam boring traps that I already ran through twice.
Then there is the stupid music, the unsatisfying combat that serves only as an obstacle with no reward (it's better to avoid it altogether and only fight the bosses), silly weapons, very unclear plot and motivation and generally making everything "dark" and "edgy".
So far, this game is a chore. I'm about halfway through and I'm backtracking for the umpteenth time and got so fricking frustrated I decided to write this to calm my nerves.
Also, in-game cutscene voice volume is controlled by "music", not "voices" in the preferences - one of the *first* things I did was turn off the incredibly inappropriate and boring music in this shit of a game and keeping the "effects" and "voices" at 100% Well funny story, all of a sudden there is no speech in cutscenes. The prince and enemies blabber angsty nonsense all the time, but if the "music" slider is set to 0% there will be no actual speech in the game, just grunts and the usual whine from the prince and the enemies.
I can't recommend this game. It is trash.
Though combat in a Prince of Persia game always seems like filler - that's just not what the game is about, never has been, but combat has always been a part of the series for better or worse. The main pillar of strength for Prince of Persia has always been imaginative and daring platforming.
After finishing Sands of Time, I picked up Warrior Within, looking forward to more fun. I know sequels aren't always as good as the original, but WTF happened??!!
I'm spending *half* the game *backtracking*!! Backtracking through the same goddam boring traps that I already ran through twice.
Then there is the stupid music, the unsatisfying combat that serves only as an obstacle with no reward (it's better to avoid it altogether and only fight the bosses), silly weapons, very unclear plot and motivation and generally making everything "dark" and "edgy".
So far, this game is a chore. I'm about halfway through and I'm backtracking for the umpteenth time and got so fricking frustrated I decided to write this to calm my nerves.
Also, in-game cutscene voice volume is controlled by "music", not "voices" in the preferences - one of the *first* things I did was turn off the incredibly inappropriate and boring music in this shit of a game and keeping the "effects" and "voices" at 100% Well funny story, all of a sudden there is no speech in cutscenes. The prince and enemies blabber angsty nonsense all the time, but if the "music" slider is set to 0% there will be no actual speech in the game, just grunts and the usual whine from the prince and the enemies.
I can't recommend this game. It is trash.
Post edited May 08, 2014 by Atlantico