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Never before have I played a game that made my heart race and flutter. I swear I got an adrenaline rush performing the vast array of death defying feats that would make Indiana Jones, Lara Croft, and Jet Li start crying like little babies. With this in mind, the most shocking thing for me, was that, although these 'stunts' seemed impossible, I was never made to FEEL that they were impossible. Sure I died plenty, but I always felt that I could do it the next time, which kept me hooked for the entire game.
The way the game directs you through is amazing. Although basic instruction on the tougher parts are shown in sepia toned visions, which are just enough hint to help in the abstract areas. While in level, there are obvious but not blatant 'hints' that guide you through these massive levels (if you pay attention).
Story wise, the game shines in being elegant, with great development, and wonderfully natural dialog (which is yet another way in which you receive clues about your surroundings). I don't remember being so concerned about video game characters since Final Fantasy VII/VIII and the original Metal Gear Solid. Though the story isn't long, it isn't short either which is just another testament to this incredibly polished game. The ending is great, and I loved it. To pay homage to this fact I actually sat through the credits. (That's saying something.)
Graphics in this game are still awe inspiring 5+ years after its release, which is an achievement to say the least. Great exotic locations, and wonderful lighting make this game something to behold.
Puzzles in this game are awesome, not too easy, not too hard, and provide a wonderful challenge. With that said, only once did I ever feel like I just couldn't get it, and looked up the answer on an online guide. That's not too bad for the 11 hours it took me to get through the game.
There are only three minor caveats that I had with this game, one was the fighting, which I never really felt like I had mastered even though I completed the game. (There's only so many times that you can be surrounded by half a dozen tough enemies, who will undoubtedly take turns using you as a pin cushion, and still feel like you, the player is to blame for this.) Two was that sometimes the camera would become blocked by the scenery during some key fights (something that happened rarely nonetheless it annoyed me.) Thirdly sometimes the music drowned out the great dialog.
All-in-all if I could rewind time with my own dagger like the Prince. I would without hesitation buy this game again. I should tell you this is my first Prince of Persia game ever, and I was highly impressed. I would rank this game high among my favorite action/adventure games, right up there with Super Mario 64, Legend of Zelda Ocarina of Time, and Tomb Raider 2. I am actually proud to have this title under my belt.
Some words of wisdom: If you don't have a controller for the PC get one.