Posted February 23, 2013
The game's attitude seems to think that throwing hordes and hordes of brain-dead AI enemies at you qualifies as an interesting and challenging fight. Also, they made it where you have to keep Farah alive, despite the fact that she forgot how to walk away from enemies that are beating up on her. The last 2/3 of the game is just one long escort mission, because Farah hardly helps out in combat. I've had several situations where she even shot me to death. She's just one big load the whole game, and the long and tedious combat sections that I have to repeat over and over and over don't help.