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We recently made a couple of games for Indie Speed Run 2013. Basically, we were given random themes and elements and 48 hours to make games out of them. They're nothing substantial or brilliant, but they're free and relatively small downloads, so I figured I should share them here.

Like a Raisin in the Sun: http://www.escapistmagazine.com/content/indie-speed-run/?game=253

An interactive story about a robot with special tools who wants to bake a cupcake, even though the baker says he's too small.

Salt: http://www.escapistmagazine.com/content/indie-speed-run/?game=279

A small point-and-click adventure game about the survivor of a shipwreck, loosely based on the story of the HMS Terror. (This one doesn't yet have voice acting -- it will be added -- and it could use a bit more polish.)
Ooh, very tasty looking indeed! I don't suppose either of these is runnable on Mac...?
Thanks for the heads-up, Mark. I'll check it out right away.

Edit: Well done. "It's for preservation" made me laugh. ;-)
Post edited October 08, 2013 by DeMignon
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DeMignon: Thanks for the heads-up, Mark. I'll check it out right away.

Edit: Well done. "It's for preservation" made me laugh. ;-)
Glad you enjoyed it!

Esther: we'll have a Mac version of Like a Raisin in the Sun when we release the polished up version (or soon thereafter). I'll look into having a Wine front-end for Salt like GOG did for Primordia.
Is there a reason why wine front end for Osx are cool and wine front end for Gnu/linux are frowned upon?
Post edited October 15, 2013 by etb
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WormwoodStudios: Esther: we'll have a Mac version of Like a Raisin in the Sun when we release the polished up version (or soon thereafter). I'll look into having a Wine front-end for Salt like GOG did for Primordia.
Great! Thanks so much. I'll keep my eyes out.
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etb: Is there a reason why wine front end for Osx are cool and wine front end for Gnu/linux are frowned upon?
I have no idea either (a) how the software works or (b) why GOG or anyone else would have a policy in favor of one and against the other. My guess is that some Mac aficionado made the Primordia wrapper and supplied it to GOG, but I'm not sure. Let me ask around and see what I can find out.

I believe you can also compile AGS games in Linux, so maybe I can try to do that, too.