Posted December 30, 2014
Gotta say this is one of the best adventures I've played in quite a while. The story was compelling, voice acting was top notch, a few minor glitches but no major bugs, nice graphics and music, not strictly linear but with a steady flow, great hint system and puzzles that while not always obvious were very logical and there were multiple ways to go about things. All in all, I loved it, kudos to the team! :)
There were a few items I came across during a full playthrough, but they don't seem to serve any purpose. Are they red herrings or have I missed something?
1. the tape deck gets me an achievement, but otherwise doesn't do anything?
2. the shopping list shows up in the datapouch, but seems useless?
3. same about the time on the clock at central station, 1:55 ?
4. the record from Gimbal seems to have no function?
5. is the sheet metal in Horatio's bedroom just a rug?
6. the sad robot waiting for his bus (and in fact the entire screen he's on)
7. I guess the g.e.c.k. for the water chip is a reference to Fallout, but is it actually possible to get the glass finger? How?
Minor glitch that I haven't seen mentioned: during the credits roll, it is possible to use the I/D/M shortcuts to bring up the inventory, datapouch and map respectively.
There were a few items I came across during a full playthrough, but they don't seem to serve any purpose. Are they red herrings or have I missed something?
1. the tape deck gets me an achievement, but otherwise doesn't do anything?
2. the shopping list shows up in the datapouch, but seems useless?
3. same about the time on the clock at central station, 1:55 ?
4. the record from Gimbal seems to have no function?
5. is the sheet metal in Horatio's bedroom just a rug?
6. the sad robot waiting for his bus (and in fact the entire screen he's on)
7. I guess the g.e.c.k. for the water chip is a reference to Fallout, but is it actually possible to get the glass finger? How?
Minor glitch that I haven't seen mentioned: during the credits roll, it is possible to use the I/D/M shortcuts to bring up the inventory, datapouch and map respectively.