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I'm almost through the game now, like it. A few things could have been done better

1. The inventory handling could use a little rework.

Picking up items or dropping them again is a bit weird.
If you pick something up, try to combine it with something else, you get a error message. So far so good. But if you now click to get rid of that message, you trigger another combination attempt.
As long as a message is shown, no further action should be performed.

2. Locomotion towards hotspots.
If you double click, Prim moves faster, great. But that doesn't happen when you double click a hotspot.
A good example is outside Thanatos house. If you double click the door, Prim will walk all the way from the west slowly.
Better: double click on the ground before the door and once she arrives, click the door.

3. Automatic trigger of part 3
So I was doing my quests, was collecting cards for the achievement. At some point I had all threee ingredients needed, wanted to play against Keres to see if she would drop another card, but no luck - the next sequence activated automatically when entering the house.
By now I know that I could get all missing cards from the other players or find them outside the house. But at that point I didn't know that. Instead of an automatic trigger the sequence should start by talking to Keres and select an according dialog option.
Hi, thanks for the feedback!
I'll add them to our wish-/buglist for upcoming versions.

Addendum:
We did improve the first issue a lot in 1.0.18. The second is a bit problematic - it works in general but there are a few specific cases where we had to remove the ability to fast-travel by double-click - the door in front of Thanatos' house is one of them. The third remains on our wishlist and we'll have to see if we can implement that - new dialogue-texts involve a lot of work at this point in time - they need audio, translations,...
Post edited November 07, 2024 by AlexanderHenn