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Changelog for Patch 1.02 (added 30 January 2020) from Kalypso Blog

Galaxy updated (30 January 2020)
Offline-Installer updated (12 February 2020)
Legionnaires,

Thank you for all your feedback thus far. We’ve been hard at work on the very first patch (v.1.02) for Praetorians – HD Remaster, and we’re excited to share the details with you below:

Praetorians – HD Remaster Patch v1.02

Fixed:

- Fixed bug which had HUD message spam after player left multiplayer session
- Fixed tooltip on the command scroll when highlighting a village
- Fixed issue where player is unable to invite friends to a private multiplayer session
- Fixed issue where action icons don’t display as activated
- Fixed issue where the icons for Archers conflict with those for Spearmen
- Fixed active mouse-wheel issue that would occur while hovering over the command scroll
- Optimized wave effect for improved framerate
- Fixed crash that would occur when holding shift and issuing a patrol order
- Fixed crash when hunters ambush mirage unit
- Fixed general localization bugs

Added:

- Added tooltip when hovering over multi-troop selection health bars
- Added tooltip when unable to train a troop
- Added ping display to multiplayer lobby
- Added pausing the game whilst Steam and/or GoG overlay are active

Please feel free to continue sending your feedback. Every message helps us pinpoint things that need to be addressed and ultimately, goes toward making the game be the best it can be.

Thanks again for your support!

Torus Games x Kalypso Media
Post edited February 12, 2020 by Hustlefan
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Changelog for Patch 1.03 (03 March 2020) posted by the publisher here.


Standalone installer updated (1.02 ⇒ 1.03): 04 March 2020.
Post edited March 12, 2020 by HypersomniacLive
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Changelog for Patch 1.04 (added 24 June 2020)

Galaxy updated (09 June 2020)
Offline-Installer updated (25 June 2020)
General fixes and improvements

- Fixed a number of text and localization issues
- Added performance optimization for larger-scale battles
- Fixed issue where UI options would highlight for non-applicable troop types
- Added focus border around text input field when using a controller
- Fixed a few crash-causing bugs
- Fixed bug where left/right arrow key would adjust sequence playback speed
- Fixed Barbarian War Chariot t-posing in 'Fear the Eagles‘ mission

Multiplayer fixes and improvements

- Improved flow when exiting multiplayer sessions
- Made change so that if host leaves game after gameplay is complete, client now maintains end game result instead of displaying 'undefeated'
- Fixed issue transitioning to multiplayer if 'Join Game‘ option fails
- Added scrolling function to chat box on lobby screen
- Fixed unnecessary client connection error pop-up after creating a saved sequence