I think this thread and problem is a very interesting, also good feedback for the dev team, a very positive thing.
People caring about the product (the original).
I have hundreds of gems (sic, games) in my library, of course there is no scarcity of good stuff - what a luxurious time we live in!
It came to a point when I would play with this VS Elden Ring, joke of all jokes, and write into this forum :-)
So: I guess the morale of things is unchanged for me, being a sw developer myself: cover the basics. If I slipped, fix it asap, day 0. Communicate! I presume the Kex engine and program stability is great here, hidden behind a really ugly bug in my eyes. A three-legged dog. No one wants to manufacture three legged dogs, no matter how much we like the ones we adopted from the shelter and grew on us.
The ugliness of the bug is the only thing that made me start this thread, that is all. Dear dev team, do something. The feedback is good, both here and in the Steam forums, there people are watching the end of the two-week refund period re this matter.
An open question: can it be, that one cannot publish a quick fix rapidly here, because some kind of an App Store-y approval time window? I hardly think so, seeing the frequency of updates of certain games in my lib. Would be nice to know though.
Chop-chop guys! Or communicate pls!