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So I downloaded Postal 2 from GoG.com because its free and I wanted to play it with my friend and after I start Postal 2 multiplayer and try to host I get this error :UMenuMutatorCW Transient.UMenuMutatorCW0 (Function UTBrowser.UMenuMutatorCW.LoadMutators:00FA) Runaway loop detected (over 1000000 iterations)

History: FFrame::Serialize <- UObject::ProcessEvent <- (InteractionMaster Transient.InteractionMaster0, Function Engine.InteractionMaster.Process_KeyEvent) <- UInteractionMaster::MasterProcessKeyEvent <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop.

PLS help.
P.S. ty
avatar
markov1c: So I downloaded Postal 2 from GoG.com because its free and I wanted to play it with my friend and after I start Postal 2 multiplayer and try to host I get this error :UMenuMutatorCW Transient.UMenuMutatorCW0 (Function UTBrowser.UMenuMutatorCW.LoadMutators:00FA) Runaway loop detected (over 1000000 iterations)

History: FFrame::Serialize <- UObject::ProcessEvent <- (InteractionMaster Transient.InteractionMaster0, Function Engine.InteractionMaster.Process_KeyEvent) <- UInteractionMaster::MasterProcessKeyEvent <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop.

PLS help.
P.S. ty
having the same issue