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Saying Postal 2 is a good game is like saying a tumor inducing euphoria is a blessing from god. It's like saying a deadly disease that causes wracking pain throughout your entire body while simultaneously producing orgasms is heavenly.
Once you realize that none of those things are any good, you should come to the realization that the bad ALWAYS outweighs the good.
Of course, coming to this deeply philosophical understand of how exactly quality is produced will take very little time in comparison to the centuries you'll be agonizing through as you wait for Postal 2's loadscreens to finally end, just so you can experience the next heaping of piss poor humor (quite literally) and absolutely atrocious FPS gameplay.
It's extremely difficult to express in words simply how terrible the mechanics in Postal 2 are. From the horribly clunky weaponry, to the extremely buggy physics, graphics, and anything else imaginable, to the shit poor hit detection, and practically anything else I can think of.
Computer Gaming World gave this game the dubious honor of 0 stars, and I truly wish GOG had given me the power to grant such a scathing score, because if there was ever a game that deserved it, it is Postal 2.
If there is a God, he would have struck down this game with his divine fist, barely managing to raise it as the pure heinous aura of vile stupidity raises forth from the corpse of this putrescent game. Indeed, there is cause for atheists to rejoice at the mere existence of Postal 2, as it proves that there is no divine entity willing to save us from this terrible abomination.
Although perhaps it could be argued that Postal 2 is simply so horrible that no omnipotent all powerful force could even compete with its pure evil, this disgusting excrement.
Traveling through sub par levels, with absolutely moronic level design, hideous low resolution textures, blocky ugly character models, despicably unfunny character voices and quips, stupid childish humor that couldn't make Terrence and Philip produce a single chuckle. Traveling through hell itself, I lay my bloodied hands upon my eyes and tore them out with ferocious fervor, attempting to stop the flow of utter agony.
I used to kid myself that few games could get worse than Descent to Undermountain, few games could defeat the purely evil shittiness of Shaq Fu, but I was wrong.
There is little worse than the world of Postal 2, and as I wander about the empty neighborhood, with a new tedious idiotic task on my list to fulfill, I wonder how anyone could kid themselves that this game could even be considered parody, could even be considered satire, could even be considered on par with the quality of Carlos Mencia, could even produce a crime less evil that the brainwashing murder schemes of Charles Mansion.
Truly, as I lope about asking people to sign a petition, as I piss in their faces when they refuse, as I shoot them in the head as they run away in terror, as I become disillusioned and curl into a pathetic ball, I realize that nothing in this horrible banshee's wail is decent, there is nothing sacred within this freak of nature. This game produces less laughs than the most eye-rolling of Rockstar Games' humor. The jokes are always stale, shooting the same enemy ten times in the head with your pea-shooter shotgun is always repetitive, and it is always horrible. So horrible.
As I lay dying, I hope only you read this last testament, for there is little that can prepare you for the atrocities of Postal 2, there is little to prepare you for Infernus, for the layers of a hellish blackened onion with the stench of evil incarnate, there is nothing that can prepare you for the pure shit this game produces.
So while you wait for the game to finish loading the first level, as you sit there for that first 30 minutes pondering whether or not the wait is worth it, please reconsider.
Please save yourself.
Wow, that was pretty ridiculous and over-the-top. Nice job.
I haven't played Postal 2(you scared me away from it), but Shaq Fu, BAD!? What the heck do you mean, bad? That was awesome!
/emanatesarcasm
It's also nice that you bashed religion here. Religion just got owned, brutally. What kind of god allows crappy games to exist, huh!? That's right, no god! HAAAAAAAA
Hah, wow. That was a pretty fun read.
I do however disagree though, I had a lot fun with this game, despite its bug and such. It's just plain fun, playing a completely apathetic psycho, as he goes about his every day tasks, in the most damaged society I've ever seen. Don't see much problems with hit detection, though some people tend to take more damage than others for some reason, but still.
Not for everyone I guess.
I do however find Descent to Undermountain to be... Unexceptionably bad, to say the least.
AVATAR://upload/avatars/2008/12/74e2ea64915883d5214062915e4512ff8e1d5882_t2.jpg #Q&_^Q&Q#USERNAME:EyeNixon#Q&_^Q&Q#GROUP:4Please save yourself.
That was well thought out, but you could have gone into more detail on the exact points, the textures one was bad, but what are you judging 'em by? because how I remember it, it did have some fairly muddy environments, but that's actually fairly realistic to the area, a lot of smaller cities in Arizona are like that.
They're low resolution textures, they repeat incessantly (think the outdoor levels in Half-Life 1, in 1998), and they get incredibly pixellated up close.
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EyeNixon: They're low resolution textures, they repeat incessantly (think the outdoor levels in Half-Life 1, in 1998), and they get incredibly pixellated up close.
I'll have to fire it up again, because I remembered it being a bit better, but I haven't played since Tuesday. I do remember the models looked a little something out of UTGOTY.
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EyeNixon: They're low resolution textures, they repeat incessantly (think the outdoor levels in Half-Life 1, in 1998), and they get incredibly pixellated up close.

More UT than HL..... but remember the era this was designed for - 32MB cards were common and 64MB cards were high end. Textures were much more expensive in terms of resources then than now.
Just played through to the start of Thursday - the loading times are not very long at all now - I'm guessing you player the original Postal2 - or at best the 1337 patch since your description is not indicative of the GoG version.
Hit detection was fine for all the weapons used up to that point - no problems here.
Likewise nothing to complain about in the physics here - especially given the era of the game... we aren't talking Farcry here.
Pea shooter shotgun? When I shoot with a shotgun it is from fairly close range and tends to take the head off at the least... usually body parts go flying - it is far from a pea shooter... from a longer distance you should be using pistol/machine gun.
Nicholas don't let this 'review' scare you from the game if you want a tongue in cheek humour FPS.
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EyeNixon: They're low resolution textures, they repeat incessantly (think the outdoor levels in Half-Life 1, in 1998), and they get incredibly pixellated up close.
actually, I just played it, and you're a very dedicated troll.
Sure postal 2 isn't the hight of gaming, but thats not to say it's not good. Not every fps game has to be an 'epic' hollywood movie.
In fact I'd prefer if there was less 'epic' games, that just concentrated on being fun and less on some game designer's story telling.
That is exactly what Postal 2 is all about, just going around messing with things and having some fun, it will never be remembered as the greatest game of all time, but it doesn't need to be that either, it's just pure immature fun, it should definitely not be taken seriously then it'll just dissapoint :)
Post edited May 11, 2009 by Epsilon
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EyeNixon: They're low resolution textures, they repeat incessantly (think the outdoor levels in Half-Life 1, in 1998), and they get incredibly pixellated up close.
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Weclock: actually, I just played it, and you're a very dedicated troll.

Absolutely ridiculous, the game had worse textures and player models than Max Payne, which had been released in 2001, countless other games that predate this one looked better, played better, and simply provided more entertainment, hell, there were funnier games than this one around too. This game simply fails by all standards, it's not "okay", it's absolute shit, the market decides what's good, and when you've got Quake 3 beating this game out in nearly every category it's simply sad.
Postal 2 is a sloppy, ugly, terrible game, there's no excuse for it. The hit detection is bad, and I can't believe anyone who says otherwise, the ballistics are obviously completely inane, and the load times are still terrible no matter what version it is.
And Epsilon, I have no idea what you're talking about, this game isn't fun in any way, shape or form. It's utterly broken, they didn't even manage to fix it with all the expansions.
Enjoy your vapid, barren level design, utterly inane and pointless "freeroaming" gameplay that only serves as an illusion of walking around doing menial tasks while battering enemies over and over with pathetic boring weaponry that only elevates about the norm when it does something completely childish and stupid.
Saying this game is good for a few chuckles or some laughs is like saying Manos: Hands of Fate is good for the same. You may think so before you ever see it, but when you get there it's so bad you can't derive any entertainment or even amusement from it.
Just a plain bad game.
Perhaps it's acceptance of absolute schlock like this that has allowed gaming to have such a low standard these days.
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jimbob0i0: Nicholas don't let this 'review' scare you from the game if you want a tongue in cheek humour FPS.

Tongue in cheek infers that it's somehow a parody or sardonic representation of cliches, like the narrative in Max Payne.
This offers no such thing, it's simply crass humor made for five year olds.
Post edited May 11, 2009 by EyeNixon
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Weclock: actually, I just played it, and you're a very dedicated troll.
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EyeNixon: Absolutely ridiculous, the game had worse textures and player models than Max Payne, which had been released in 2001, countless other games that predate this one looked better, played better, and simply provided more entertainment, hell, there were funnier games than this one around too. This game simply fails by all standards, it's not "okay", it's absolute shit, the market decides what's good, and when you've got Quake 3 beating this game out in nearly every category it's simply sad.
Postal 2 is a sloppy, ugly, terrible game, there's no excuse for it. The hit detection is bad, and I can't believe anyone who says otherwise, the ballistics are obviously completely inane, and the load times are still terrible no matter what version it is.
Sure, sure. :D
Having played the game recently, you simply are wrong on your technical details. You can refuse to accept that, enjoy your trolling.
Thanks EyeNixon for sharing your moralistic omniscient on one of my favourite games of all time. I disagree wholeheartedly with your comments but I feel better-informed having read it.
I don't think Postal 2 will be remembered for its gameplay mechanics, nor its technical achievements (except maybe for the number of simultaneous AI agents onscreen for its time), but this game is important to me for being more than the sum of its parts.
This game is tongue-in-cheek, and viewing it as anything more is a recipe for disappointment. Postal 2 is a caricature; a winking jab at all the Joe Liebermans and Jack Thompsons and Captain Kangaroos of the world who, in their heart of hearts, don't understand the difference between fiction and reality. Guns and disasters and murderers are dangerous, but ideas are inert and are meant to be shared and explored.
This game is the rare diamond that puts the player in everyday situations and allows them to act as civil or as sociopathic as they wish. It's a petting zoo of maliciousness that allows us to act out the ridiculous, terrible fantasies that pop into our heads but we dare never admit. Worst of all, it's an open world sandbox game where we can do one mission after another or just go for a horrific stroll through Paradise (lulz) taking out our frustrations on innocent passers-by. In short, it's an ordinary gamer's chance to live up to the preposterous assumptions naysayers accuse us of.
Postal 2 is such an important game because it is so loved and simultaneously so hated. It's meant to polarize people. It's meant to bring up this topic of whether imagination can harm someone in real life. It's meant to reveal the truth about ourselves - are we liberal or conservative? Prudish or gluttonous? Horrified or curious? Repulsed or attracted? It forces us to ask ourselves those biting little questions we wish we could ignore, but in truth we become a little more whole, a little more aware of our identity by answering them honestly instead of shying away from them.
So in my mind the real question is not whether you love or hate this game, but whether you welcome or fear fantasy. Sure you can love the concept and hate the product, but when a game elicits responses so full of religious allegory such as EyeNixon's (who mentions God [capitalized], morality, saving yourself, evil, and divinity in a GAME review) it proves to me how important this game is.
Real art is provocative. It matters not whether you like it or understand it.
AVATAR://upload/avatars/2008/12/74e2ea64915883d5214062915e4512ff8e1d5882_t2.jpg #Q&_^Q&Q#USERNAME:EyeNixon#Q&_^Q&Q#GROUP:4If there is a God, he would have struck down this game with his divine fist

If there is a god then he is directly responsible for this game. He created the people who conceptualized every scenario and actualized every line of code. If god exists then Postal 2 is his divine will, and who are you to tell god what is immoral? What's the name of your religion and where do your followers congregate to worship you?
P.s., I love Lloyd Kaufman and the Troma studio, but his films have NO class.
Post edited May 15, 2009 by briandamage
*unzips*
*pisses all over EyeNixon*
Heh, I love this game!
Do you see what I did there?
Do you understand it?
Do you understand this game?
AVATAR://upload/avatars/2008/12/74e2ea64915883d5214062915e4512ff8e1d5882_t2.jpg #Q&_^Q&Q#USERNAME:EyeNixon#Q&_^Q&Q#GROUP:4Please save yourself.
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Weclock: That was well thought out, but you could have gone into more detail on the exact points, the textures one was bad, but what are you judging 'em by? because how I remember it, it did have some fairly muddy environments, but that's actually fairly realistic to the area, a lot of smaller cities in Arizona are like that.

lol, im from mesa AZ, and was gonna do an internship at RWS for postal 3 about a year ago. trust me, tucson the game makes tucson look good.
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Weclock: That was well thought out, but you could have gone into more detail on the exact points, the textures one was bad, but what are you judging 'em by? because how I remember it, it did have some fairly muddy environments, but that's actually fairly realistic to the area, a lot of smaller cities in Arizona are like that.
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slipvyne: lol, im from mesa AZ, and was gonna do an internship at RWS for postal 3 about a year ago. trust me, tucson the game makes tucson look good.
for a fact.