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EDIT: Nevermind. I got confuzzled with the Arcade-/+/++ versions...

just for reference xD

Nico, you once made a patch (which I have applied) to run at least a very downgraded version of Arcade in Pod without a crash at load time. With that 800x600 "patch" I recently made, I could run a slightly better version for some funny reason, of which I actually thought which was the "real" version. But there was still almost all scenery missing, and due to the glide wrapper emulating a low memory limit, a few textures were f*cked up or just black.

So, what's with Arcade now, to sum it up? So far I thought it's like this:
- There are 4 ripped versions of it, Arcade-, Arcade, Arcade+ and Arcade++
- Arcade-, Arcade and Arcade+ are fan-made versions, Arcade- with the lowest count of polygons, Arcade with a medium amount of polygons, and Arcade+ with a higher count.
- Arcade++, the real thing without any reduced polygons.
- I can now run Arcade+, but there's still too much stuff missing. Without your patch I could only run Arcade-.
- What is the exact problem of Pod crashing when loading Arcade(+/++) normally?

Attacha screenshot of the tunnle in the slightly better version:
Attachments:
arcade.jpg (87 Kb)
Post edited May 11, 2016 by RayKoopa