Posted December 02, 2011
Posted a guide about how I got it up and running here: http://www.neant.ro/2011/12/planescapetorment-on-linux/
It runs in fullscreen, I can change desktops, alt+tab out of it without crashing, edge scrolling works and I have no artefacts on screen. Basically it's just like on Windows so far, it even crashes sometimes on area load, just like on Windows. I played a little bit, didn't get to test the whole game yet. My initial idea was to repost the whole thing here, but it took me too long to get to this point and right now I've kinda had it. Maybe later, though probably not :). I hope linking to my site is all right.
Anyway, the short of it is this: I'm using wine 1.3.27 on Debian, Gnome 2 + Compiz, NVidia card with the NVidia driver from Debian's repo. Install wine, use default settings, except set DirectDrawRenderer (ddr) to opengl and OffscreenRenderingMode (orm) to backbuffer. This can be done easily with winetricks. The orm thing gets rid of (most of) the graphical glitches the mouse cursor leaves behind. The game should start and work fine now, but sometimes characters have graphical artefacts around them. Turn on Software Mirroring in Video Options to get rid of those too. Hopefully it works, so enjoy. More detailed instructions on site.
I really hope this helps someone, it took me days, literally, to get here, didn't find the orm setting posted anywhere else and that's what made all the difference for me.
It runs in fullscreen, I can change desktops, alt+tab out of it without crashing, edge scrolling works and I have no artefacts on screen. Basically it's just like on Windows so far, it even crashes sometimes on area load, just like on Windows. I played a little bit, didn't get to test the whole game yet. My initial idea was to repost the whole thing here, but it took me too long to get to this point and right now I've kinda had it. Maybe later, though probably not :). I hope linking to my site is all right.
Anyway, the short of it is this: I'm using wine 1.3.27 on Debian, Gnome 2 + Compiz, NVidia card with the NVidia driver from Debian's repo. Install wine, use default settings, except set DirectDrawRenderer (ddr) to opengl and OffscreenRenderingMode (orm) to backbuffer. This can be done easily with winetricks. The orm thing gets rid of (most of) the graphical glitches the mouse cursor leaves behind. The game should start and work fine now, but sometimes characters have graphical artefacts around them. Turn on Software Mirroring in Video Options to get rid of those too. Hopefully it works, so enjoy. More detailed instructions on site.
I really hope this helps someone, it took me days, literally, to get here, didn't find the orm setting posted anywhere else and that's what made all the difference for me.