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Hey if anyone can help me with this error that keeps crashing my PST game that would be greatly appreciated!
I am using an old macbook but it does meet the minimum requirements

Unhandled exception: page fault on read access to 0x0000000a in 32-bit code (0x0083e8d4).
Register dump:
CS:001b SS:0023 DS:0023 ES:0023 FS:1007 GS:000f
EIP:0083e8d4 ESP:0032aa5c EBP:0032aa80 EFLAGS:00210246( R- -- I Z- -P- )
EAX:00000073 EBX:7b854911 ECX:00000000 EDX:00000000
ESI:00000000 EDI:00886440
Stack dump:
0x0032aa5c: 00000000 fffffffe 00000057 1b5df568
0x0032aa6c: 00851b0e 01270000 00000500 fffffffb
0x0032aa7c: 00000000 0032ab10 00851a54 0032ab08
0x0032aa8c: 00000001 00000000 00000000 00000000
0x0032aa9c: 00000020 00000040 00000000 00000010
0x0032aaac: 0000f800 1b5df568 00000000 00000057
0200: sel=1007 base=7ffc0000 limit=00000fff 32-bit rw-
Backtrace:
=>0 0x0083e8d4 in torment (+0x43e8d4) (0x0032aa80)
1 0x00851a54 in torment (+0x451a53) (0x0032ab10)
2 0x00448a90 in torment (+0x48a8f) (0x0032acb4)
3 0x00486189 in torment (+0x86188) (0x0032adc4)
4 0x007d407e in torment (+0x3d407d) (0x0032ae10)
5 0x008248c8 in torment (+0x4248c7) (0x0032aea0)
6 0x004399fb in torment (+0x399fa) (0x0032aec8)
7 0x008256d7 in torment (+0x4256d6) (0x0032af18)
8 0x004358c9 in torment (+0x358c8) (0x0032fe24)
9 0x00886520 in torment (+0x48651f) (0x0032feb0)
10 0x7b8510dc in kernel32 (+0x410db) (0x0032fec8)
11 0x7b854957 in kernel32 (+0x44956) (0x0032ff08)
12 0x7bc6d9fc (0x0032ff28)
13 0x7bc6eaaa (0x0032ffa8)
14 0x7bc6d9c2 (0x0032ffc8)
15 0x7bc44b5e (0x0032ffe8)
0x0083e8d4: movb 0xa(%ecx),%dl
Modules:
Module Address Debug info Name (28 modules)
PE 400000- 998000 Export torment
PE 405a0000-405a4000 Deferred version
PE 405b0000-405b6000 Deferred winspool
PE 40710000-40714000 Deferred advapi32
PE 40780000-40792000 Deferred comdlg32
PE 41810000-4183e000 Deferred user32
PE 41950000-41954000 Deferred gdi32
PE 41a70000-41b7f000 Deferred shell32
PE 41c70000-41c74000 Deferred shlwapi
PE 41cf0000-41d10000 Deferred comctl32
PE 41df0000-41df4000 Deferred dsound
PE 41e50000-41e58000 Deferred ole32
PE 41f90000-41f94000 Deferred rpcrt4
PE 42020000-42024000 Deferred ddraw
PE 420b0000-420b4000 Deferred wined3d
PE 421f0000-421f4000 Deferred opengl32
PE 42310000-4231b000 Deferred winmm
PE 42360000-42364000 Deferred msacm32
PE 42410000-42414000 Deferred winex11
PE 42730000-42734000 Deferred uxtheme
PE 42980000-42984000 Deferred imm32
PE 429b0000-429b4000 Deferred mmdevapi
PE 429d0000-429d7000 Deferred oleaut32
PE 42b10000-42b13000 Deferred winecoreaudio
PE 43150000-43153000 Deferred msacm32
PE 43170000-43173000 Deferred midimap
PE 7b810000-7b866000 Export kernel32
PE 7bc10000-7bc14000 Deferred ntdll
Threads:
process tid prio (all id:s are in hex)
00000008 (D) C:\GOG Games\Planescape Torment\Torment.exe
0000002d 15
00000029 2
00000028 0
00000027 0
00000025 0
00000024 0
00000009 0 <==
0000000e services.exe
0000001f 0
0000001e 0
00000014 0
00000010 0
0000000f 0
00000012 winedevice.exe
0000001d 0
0000001a 0
00000017 0
00000013 0
0000001b plugplay.exe
00000021 0
00000020 0
0000001c 0
00000022 explorer.exe
00000023 0
System information:
Wine build: wine-1.7.14
Platform: i386
Host system: Darwin
Host version: 13.4.0
It looks like a problem in wine. I get a similar problem. Thing is, I'm not keen on mucking around in the official GOG wine wrapper. If you want to take a look, right click the Planescape app, choose "Show Package Contents", then open "Wineskin.app" and choose "Tools" from button at the top of the box. If you start messing with the wrapper or the wine version you'll get a bunch of "Abandon All Hope" warnings, however.

Truth be told, I played this game on PC in the way back time when it came out, and I remember there always being problems. While I wish GOG would get their caca together with their underwhelming porting (you could have played this game years ago in exactly this format on mac or linux if you were willing to acquire a bootleg version of the files and put it into wine)...I'm not so sure this crashing is their fault. On my mac quick saving takes about a second and the game loads relatively quickly, so for now, since I only get crashes every half hour or so, I am just going to keep hitting "q" and deal with the crashes.
Post edited May 24, 2015 by nbm2703