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Is there NO way to remove the curse now? the last save i did is quite far back and i dont really feel like doing it all again, i really cant play the game listening to someone hiccuping every few seconds...
I think Old Mebbeth sells a remove curse scroll.
I dont think remove curse works, ive tried it with Falls From Grace, i heard only Jumble can remove it
There's no other way, I think. I killed him too, he was pissing me off. I had to reload.
Killing named characters on a whim and without provocation is a sure way to broken quests later on.
Without provocation? Have you played the game? The guy was a bastard.
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Charon121: Killing named characters on a whim and without provocation is a sure way to broken quests later on.
I thought the whole point of the game was choice? killing someone with the choice to do it shouldnt break the game, i know i have to live with the consequences of killing him but its kinda just really put me off playing now i have him hiccuping every few seconds for the rest of the game

either he should'nt have been killable or their should be another way to remove it
Post edited February 29, 2012 by pingu53
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Drelmanes: Without provocation? Have you played the game? The guy was a bastard.
My bad, by "provocation" I meant the circle under him turning red and him attacking you, unless that was what happened and it was the OP's doing. :) "Interesting" characters like that one are often involved in a quest or two. There's a hidden rule most RPG developers tend to follow: the PC must suffer abuse from random NPCs, but he/she must never insult anyone lest some side-quests become broken.

And there was a choice. Murdersense is now dead, and so Reekwind must remain forever cursed. A sad ending, admittedly, but an inevitable one if TNO is short-tempered. Then Kimaxsi Adder-Tongue probably deserves to die as well. :)
I have no idea if it will work but have you tried letting yourself get killed (by monsters or by talking to Pox outside the mortuary)? You might wake up curse-free inside the mortuary.
Killing Jumble Murdersense is no short-tempered action, it's the logical thing to do from the roleplaying perspective unless you play a masochist. He hurt TNO with his curse and keeps on hurting him, he gets warned that he is going to die if he doesn't stop and still continues with his torture.
It's really bad game design that the game gets unplayable afterwards and even dying doesn't get you rid of this curse.
It's the logical thing to do, but from an in-character perspective it's not necessarily the pragmatic thing to do. Many's the curse on one's dying lips which plagues the kingdom for generations. Death doesn't really solve curses.
I mean, unless the curse has No Ontological Inertia.
If you talk to Salabesh, you'll quickly realize that Jumble is the only person who can uncurse you. So you're free to kill him if you like, but if you want the hiccups to stop you'll need to coerce him into lifting the curse first.

THEN, if you so choose, you can kill him. He's still a right bastard, and you're hardly the first person he's cursed, and the world is definitely better off without him. But killing him without getting uncursed first is just dumb.
A hiccuping NO doesn't have the calm to talk to hundreds of NPCs in complex dialogues until he finally finds someone he can beg to help him against this annoying wimp.
These are exactly the types of consequesnces you have to think about when playing this. You don't just go around killing named NPC's without accepting whatever falls on your head.

The game isn't 'broken'.. you have just made a decision that has affected YOUR game.

Don't like consequences?.. think about your actions.

I think this is quite funny.
Well, I can see it a couple ways. To me, it plays out like this:
This is a game where you really do have an opportunity to decide who your character is. Ironic, for a character with so much defined history, but the dialogue options tend to be huge. Yes, you can pick fights that kill or maim you permanently. You can, in fact, regularly pick fights that kill you temporarily, just because it's hilarious.
Sometimes, though, a character concept can get you in trouble. Impatient? There's impatient options, but some of them will hurt you.

I think of it this way. This player roleplayed himself into a corner. This is to be applauded, but it does mean he's got troubles he can't solve.