It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Hello, I started playing torment a long time ago, back when I didn't appreciate much reading a book while going through a video game.

Anyway I now started it again after backing Torment on Kickstarter. I am fairly familiar with D&D as I've beaten a lot of titles of the era like BG/BG2 and IWD etc. But Torment relies heavily on the narrative and apparently some things that can initially appear as junk are very valuable later.

I don't want to miss out on anything, but then again I don't want to go through a walkthrough as I'm beating the game. Is there some sort of non-spoiler guide that can tell me what to keep and do without outright spoiling the story for me?

Because if I just play the game like I do my typical RPG I'm sure that I won't see everything the game has to offer..
avatar
Infiltrator: Hello, I started playing torment a long time ago, back when I didn't appreciate much reading a book while going through a video game.

Anyway I now started it again after backing Torment on Kickstarter. I am fairly familiar with D&D as I've beaten a lot of titles of the era like BG/BG2 and IWD etc. But Torment relies heavily on the narrative and apparently some things that can initially appear as junk are very valuable later.

I don't want to miss out on anything, but then again I don't want to go through a walkthrough as I'm beating the game. Is there some sort of non-spoiler guide that can tell me what to keep and do without outright spoiling the story for me?

Because if I just play the game like I do my typical RPG I'm sure that I won't see everything the game has to offer..
My best advise would be to talk to everyone and preferably play a character with high wisdom and intelligence (to make sure you get the most dialogue options). If you are still concerned about missing stuff, there is always the UHS guide here.