vulchor: (...)
I do own quite a number of games that you have recommended, and P&C Adventure sounded like the right genre after playing such a heady but still a little combat-heavy game like PST. I tried to start up The Whispered World, but I couldn't get into it. Either because it was the wrong mood or just because I am still in such withdrawal from PST. Possibly tonight I will boot up IHNMAIMS or Machinarium.
Where can I find a copy of The Dark Eye? I haven't heard of it before, I'm just familiar with Das Schwartze Auge line of games.
(...)
Jonesy89: (...)
Well, there was this one time in [url=http://en.wikipedia.org/wiki/Spec_Ops:_The_Line]Dubai[/url]...
vulchor: Spec Ops: The Line, huh? I haven't played it, nor given much credit to modern FPSs to give the player an immersive, emotional, story-driven experience. I will have to adjust my thinking if I get a chance to try this game out at some point. It's a shame that it is not available on GOG, or I would have picked it up based off your recommendation alone.
Thank you for your kind words.
If you're going with a point and click game, I'd highly recommend
Primordia, out of all the games I mentioned. The co-creator/writer of that title loves PS:T, and there are obvious references throughout the course of the game, down to the sidekick, who is a mix of Morte with Beneath A Steel Sky's Joey (in the sense they're both robots, at least, even though Crispin, Primordia's character, floats just like Morte and resembles him more, personality-wise). Be sure to give this one a try.
Sanitarium is another great choice, it's a psychological thriller set in lots of different worlds and that's all I can say without spoiling it -- though what I'm avoiding spoiling becomes pretty obvious by the end of chapter three. Unfortunately, the game was very buggy, even back in the day, and there's not much GOG can do to make it glitch-free, even though they did manage to make it work on modern systems, so, obviously, the Sanitarium GOG sub-forum is one of the worse in here, when it comes to people complaining and asking for troubleshooting help, instead of talking about how good the game is and the experience it provided them. Oh, and none of the issues affecting the game are game-breaking ones, mind you, at least not for us, who have been playing video games for more than twenty years and had to fix games on our own in order to play them.
If you're going with either one of the two you mentioned, I Have No Mouth... is the better option, if you're indeed going through Planescape withdrawal, as it is more serious, dystopic, well-written and "mature" than Machinarium. Machinarium is downright amazing in its own rights, but it is, nonetheless, just a charming, touching story about friendship and loneliness. It works surprisingly well, for a game with no text whatsoever, and the soundtrack is one of the best I've ever listened to in any video game to date.
A game I forgot to mention -- in a very self-unforgiving fashion -- is
, developed by Ice-Pick Lodge, of [url=http://www.gog.com/game/knock_knock]Knock-Knock fame. Pathologic suffers from a very poor English localisation/translation, but, in my opinion, that just adds to the surreal feeling of the world. I'm quite mad at myself for not mentioning it, as it is the most... enlightening game I've ever played. That ending is so... wow. Just... wow. Breaks all fourth walls at once, it's all I can say.
This last one I'm going to talk about is one I don't actually own, but will get as soon as I have the money: the recently released (on GOG)
Kentucky Route Zero. If you're as much a fan of literature as I am, give this one a go. It's a minimalist story-driven point and click adventure that's an experiment in magic realism literature translated to video game format. Saw some videos of it, looks and feels great, just up my alley. Unfortunately, it's episodic, and the devs sure are taking their sweet time in releasing the remaining three Acts (that's what they call their episodes). Still, with the two Acts available right now, you should get a pretty good experience -- plus, it's a season pass, so, you'll get the rest as soon as it gets published.
Spec Ops: The Line is a game I neither own nor have played, but I watched a friend of mine go through a huge chunk of it one afternoon and, god!, did I fell in love with it! Great recommendation, there, Jonesy! It's a shame it got such poor advertising, and unfortunately the name doesn't work in its favor... "Spec Ops: The Line" sounds way too much like something similar to Call of Duty.
As for
The Dark Eye, it is, sadly, a very rare game that I was fortunate enough to nab at a local video game store when they were getting rid of stock upon closure -- I got it cheap as hell, too! --, so I don't think it will be easy to come by, let alone getting it... there's a GOG
Community wishlist page for it, but with only 411 votes I don't think it's likely it will get released here anytime soon.
Well, that's it, I hope I helped a bit in my suggestions for things to do, now that Planescape: Torment is over! Again, sorry for the humongous post.