Posted April 06, 2015
Been playing Torment, and having a blast. However, I've recently gotten into Baator, and the game seems to have taken a massive jump in difficulty. I observed this in Curst as well, and my tactic is most indicative of how I feel the game is spiked. My team is TNO: Mage, Mort, Dak'kon, Annah, Grace. TNO recently hit level 12 as a mage. However, in Curst's dungeon, I quickly ran out of heals and revives against the guards that dealt high damage and had good accuracy. Once that had happened, the most effective strategy became to throw the nameless one solo at the masses of enemies, getting in 20-30 damage in between the dozens of deaths it took to clear the level. Outlands was a nice break, and I assumed the spike was temporary, but now that I'm in Baator, I can't even use the Curst strategy because the enemies move while I respawn. So my question, is the game supposed to get very frustrating at this point, or is 12 a really low level at this part of the game? I haven't been grinding much, but I didn't leave much xp on the table either.