Posted December 03, 2013
Aye, the nostalgic value is high. But that only lasts about 10 minutes before you start running into some of the f***** up bugs in Pirates Gold! which make you wanna pull your hair out, stick your head down a cannon barrel and shout "FIRE!".
One example is when you run into (other) pirates and the game makes you guess which pirate captain the particular flag belongs to. This is a safety question and it's easily answered by looking at the list of pirate flags that comes along with the game. Problem is though that even though you answer correctly sometimes the game will bug and make you lose most of your crew, ships, booty and all of your cannons (try recovering from that when your few remaining men want to keelhaul you 'cause you can't pay them, but you can't attack anything to get any booty 'cause you don't have any cannons and your crew are too few to try boarding anything else than a poorly manned merchantman). This is otherwise supposed to be the punishment for getting the safety question wrong. In peace times pirate hunting is supposed to be your thing unless you want to get very unpopular with either your crew or some nation you're not in a war with, but thanks to the bug you eventually start avoiding every ship unless it's just outside a port, making it likely to belong to the nation who owns the port in question. In other words you'll quickly become the most timid pirate to ever sail the Caribbean.
Other "funny" things that might happen include getting missions where you're tasked with delivering a letter to a spy who works for some govenor. Problem is that you'll never find the guy due to another bug. You could of course not accept the mission, but the game always makes you choose whether you accept the mission before the mission is presented to you!
ARRR, so ye tink ye can beat the game by ye ol' saving/loading tactics? Well good luck with that, says I! The game can only be saved while you're in port, forcing you to load and re-play the same boring sailing sequences every time something gets messed up - and thanks to shoddy controls you don't always have to wait for a bug to screw everything up. Lastly there's even a loading bug which loads the game but then just gives you a black screen when you try to leave the town you're in. When this happens there's nothing to do but to load an older game and re-do whatever's possible, but the thing is that ship encounters are random and thus loading a game can cost you a lot!
And if that's not enough the game will even crash from time to time!!! GAAAAARH!!!
All in all the bugs and controls make this game close to unplayable, so don't even try! Even on the easiest level in the easiest historical period this game will tear your heart out through your arse, force-feed you with it and make you down it with a mug full o' laxative! Seriously, do yourself a favour and save the 6 bucks for another game, matey.
One example is when you run into (other) pirates and the game makes you guess which pirate captain the particular flag belongs to. This is a safety question and it's easily answered by looking at the list of pirate flags that comes along with the game. Problem is though that even though you answer correctly sometimes the game will bug and make you lose most of your crew, ships, booty and all of your cannons (try recovering from that when your few remaining men want to keelhaul you 'cause you can't pay them, but you can't attack anything to get any booty 'cause you don't have any cannons and your crew are too few to try boarding anything else than a poorly manned merchantman). This is otherwise supposed to be the punishment for getting the safety question wrong. In peace times pirate hunting is supposed to be your thing unless you want to get very unpopular with either your crew or some nation you're not in a war with, but thanks to the bug you eventually start avoiding every ship unless it's just outside a port, making it likely to belong to the nation who owns the port in question. In other words you'll quickly become the most timid pirate to ever sail the Caribbean.
Other "funny" things that might happen include getting missions where you're tasked with delivering a letter to a spy who works for some govenor. Problem is that you'll never find the guy due to another bug. You could of course not accept the mission, but the game always makes you choose whether you accept the mission before the mission is presented to you!
ARRR, so ye tink ye can beat the game by ye ol' saving/loading tactics? Well good luck with that, says I! The game can only be saved while you're in port, forcing you to load and re-play the same boring sailing sequences every time something gets messed up - and thanks to shoddy controls you don't always have to wait for a bug to screw everything up. Lastly there's even a loading bug which loads the game but then just gives you a black screen when you try to leave the town you're in. When this happens there's nothing to do but to load an older game and re-do whatever's possible, but the thing is that ship encounters are random and thus loading a game can cost you a lot!
And if that's not enough the game will even crash from time to time!!! GAAAAARH!!!
All in all the bugs and controls make this game close to unplayable, so don't even try! Even on the easiest level in the easiest historical period this game will tear your heart out through your arse, force-feed you with it and make you down it with a mug full o' laxative! Seriously, do yourself a favour and save the 6 bucks for another game, matey.
Post edited December 03, 2013 by Kostia