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I've only been playing Pinball Fantasies so far, but I've been having some graphics problems I hope someone can help with.

In "High" resolution mode, I'm seeing occasional flickering on the pinball and sometimes it becomes hard to see at all. Switching to "Low" resolution mode fixes this, and actually looks better to me. But in "Low" resolution, the left side of the table (and score bar) is cut off. It's annoying because this keeps me from seeing parts of messages, or blinking lights on the far left side of tables.

Does anyone know a fix or workaround that lets me play the game in either of these resolution modes without graphical glitches?

Win7 64bit
Core i7 2.8 GHz quad core
6GB RAM
2x GeForce 250GTS 1GB SLI
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Hmm I don't get the same issue as you do in low resolution mode, but the high resolution mode problem with ball visibility is solved by pressing Ctrl+F11 to lower your cycles value to about 5-10% (it is initlally set to 100% and apparently it's "too fast" for the game). You can see the current cycle percentage in the window bar in windowed mode (to switch to windowed mode and back to fullscreen, press Ctrl+Enter). Hope this helps! :)
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Whimper: I've only been playing Pinball Fantasies so far, but I've been having some graphics problems I hope someone can help with.

In "High" resolution mode, I'm seeing occasional flickering on the pinball and sometimes it becomes hard to see at all. Switching to "Low" resolution mode fixes this, and actually looks better to me. But in "Low" resolution, the left side of the table (and score bar) is cut off. It's annoying because this keeps me from seeing parts of messages, or blinking lights on the far left side of tables.

Does anyone know a fix or workaround that lets me play the game in either of these resolution modes without graphical glitches?

Win7 64bit
Core i7 2.8 GHz quad core
6GB RAM
2x GeForce 250GTS 1GB SLI
Have you tried to adjust the following values in the dosboxXXX.cfg file:

fullscreen=true
fulldouble=true
fullresolution=original
#fullresolution=800X600
#windowresolution=original
windowresolution=1600x1200
output=overlay
#output=OpenGL
#output=ddraw

?
Thanks for the replies. I'll try these solutions out and see if they work.