alcaray: Do you think it would be a good idea for gog to publish patches that did not verify that you had a correct version of the game for the patcher to work on? Do you think that it should take time and care to do this work and to verify it before publishing? Not rhetorical questions; I'm serious.
jewel5: What are you talking about....correct version of the game? The released versions are all the same, except for platform. And the patches are checked and released by obsidian. It's not gog's job to do this. Release the publisher patches to us, that's all we ask. As if gog changes the publisher patch, that's absurd.
I guess my wording was clumsy. Sorry. Let me break it down into stories with small steps.
1) A person gets a patch, patches, forgets if they patched, tries to patch again. Two philosophies: a) let them patch it again and bork their installation so it won't run, b) have the patch check if the installation needs to be patched, and refuse to patch with a message, if it was already patched.
2) A person gets a patch to go from hypothetical version #2 to hypothetical version #3. Their installation, however is at version #1. If you apply patch3 to installation1 then you get installation? that may or may not run at all or correctly. Let them do it? Or engineer the patch so it checks that it is only applied to the right installation?
Did I say it right? Do you see?