Posted November 09, 2018
Two different quests in this game are just blatantly wrong. Both quests say the difficult is 4 levels below my party so I should have no problems. Yet every enemy in the area is marked as 3 skulls which means my entire party would be hard pressed to beat them and most areas have multiples.
One quest in particular (again - 4 levels below my party) has an area with a mage, priest, champion and 2 fighters. All of them have 3 skulls. My party gets wiped out in about 3 rounds irrelevant of what I do. Mages die on one hit while fighters may make it to the third round.
The quest leveling system is just completely broken and utterly meaningless if it doesn't even bother to take the enemy levels into account.
One quest in particular (again - 4 levels below my party) has an area with a mage, priest, champion and 2 fighters. All of them have 3 skulls. My party gets wiped out in about 3 rounds irrelevant of what I do. Mages die on one hit while fighters may make it to the third round.
The quest leveling system is just completely broken and utterly meaningless if it doesn't even bother to take the enemy levels into account.