Pangaea666: Finally the patch is here, and downloaded. Just a little warning, it took quite a while to apply it. I thought something had crashed, but noticed folder size kept increasing, with thousands of files. So be patient.
That is actually normal with Gog and their patches.
They are slow to apply, and sometimes seems their are frozen (the windows).
But yes, you need to be patient.
Belsirk: Hi Fenixp, can you clarify a little about this specific bug ?
Fenixp: Well, from what I found on the Obsidian's discussion boards, during the attack on Stalwart quest, there's a stacking bug again - but it works in the opposite direction, it makes monsters weaker, not more powerful. That's not to say a similar bug didn't pop up somewhere else in the game and all it really tells me is that Obsidian was still not able to resolve the underlying problem causing it in the first place, but it's not as bad as monsters getting infinitely more powerful.
Do you know what are the beta fixes?
Beta Fixes
Kraken DR raised from 0 to 8
Sul attacking her own pride during 'The Old Queen and the New King'
Fixed an issue with Cliant Lis traps not functioning
The Unlabored Blade Firebug proc now functions correctly
Breath VFX originating from adventurers hand
Tooltip for Sabre +20% no longer shows 'missing item mod 468'
Nyry the Deft Hand now grants Cape of the Cheat in the base game.
Corected an issue where characters sometimes gets stuck in Elmshore adra pillar.
Stun on crit weapon mod duration is now affected by graze/hit/crit attacks.
Party AI no longer chases after undiscovered enemies.
Chanter, One Dozen Stood... phrase now reduces the Frightened and Terrified status .
Fighter, Clear Out no longer causes Blights to stop attacking.
I'm assuming they are changes and are waiting to see the reactions of the players (But then, that was the benefit of Steam).