Posted August 29, 2015
low rated
...is the ending. That is, there's a big boss finale, and then, ta-dah! It's over. Sure, they try to release DLC, updates, expansions... yada yada. But what fans really want; what I really want... is a persistent universe. This is where those subscription services make money. Instead of making a new game they let you enjoy that imaginary world they created and you pay a monthly fee to do it.
So how about this? Instead of running out of money when no one else buys your game, there's a core audience that's likely very willing to spend money if there's a persistent universe. Players can get quests from new NPCs they meet and the difficulty of those quests would be level dependent. That is, they won't appear until players reach certain levels. In such a way, players can take their time, pay a small fee (say 5 bucks a month) but be assured that the game is going to last as long as they want. They can stop a subscription, but renew and their world would continue where they left off.
The devs don't even need new POE locations, they could just repopulate the ones they already have.
Comments?
So how about this? Instead of running out of money when no one else buys your game, there's a core audience that's likely very willing to spend money if there's a persistent universe. Players can get quests from new NPCs they meet and the difficulty of those quests would be level dependent. That is, they won't appear until players reach certain levels. In such a way, players can take their time, pay a small fee (say 5 bucks a month) but be assured that the game is going to last as long as they want. They can stop a subscription, but renew and their world would continue where they left off.
The devs don't even need new POE locations, they could just repopulate the ones they already have.
Comments?