It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
I've been unable to persuade the game to launch here. I'm not sure if it's the preorder bonus installer that's breaking it, but the Info.plist no longer has a matching code signature, so the game won't run. Here's what the code sign tool tells me:

/Applications > codesign -vvv Pillars\ of\ Eternity.app
Pillars of Eternity.app: invalid Info.plist (plist or signature have been modified)
In architecture: x86_64

The preorder bonus installer doesn't touch the Info.plist, but it does touch Contents/_CodeSignature/CodeResources, which is where the digital signature for the Info.plist would reside. I'm thus guessing that's the problem?

I'll update with any further information I can determine.
The version on the initial installation media seems fine:

codesign -vvv /Volumes/Pillars\ of\ Eternity/Pillars\ of\ Eternity.app
/Volumes/Pillars of Eternity/Pillars of Eternity.app: valid on disk
/Volumes/Pillars of Eternity/Pillars of Eternity.app: satisfies its Designated Requirement

After copying via the Finder to the Applications folder it's still ok:

codesign -vvv /Applications/Pillars\ of\ Eternity.app
/Applications/Pillars of Eternity.app: valid on disk
/Applications/Pillars of Eternity.app: satisfies its Designated Requirement

So, I'm inclined to believe it's the Preorder Bonus installer that's borking things.
Huh. Second time round it all worked. That's weird.

Was there a new copy of either the main game or the preorder installer uploaded?
Post edited March 26, 2015 by alanQuatermain
avatar
alanQuatermain: The version on the initial installation media seems fine:

codesign -vvv /Volumes/Pillars\ of\ Eternity/Pillars\ of\ Eternity.app
/Volumes/Pillars of Eternity/Pillars of Eternity.app: valid on disk
/Volumes/Pillars of Eternity/Pillars of Eternity.app: satisfies its Designated Requirement

After copying via the Finder to the Applications folder it's still ok:

codesign -vvv /Applications/Pillars\ of\ Eternity.app
/Applications/Pillars of Eternity.app: valid on disk
/Applications/Pillars of Eternity.app: satisfies its Designated Requirement

So, I'm inclined to believe it's the Preorder Bonus installer that's borking things.
Huh. Second time round it all worked. That's weird.

Was there a new copy of either the main game or the preorder installer uploaded?
Hello,
you can also fix this by opening Terminal.app, typing xattr -d com.apple.quarantine /Applications/Pillars\ of\ Eternity.app
That should allow you to run game without problem :)
Hope this helps.
Post edited March 27, 2015 by _Lectral
avatar
alanQuatermain: I've been unable to persuade the game to launch here. I'm not sure if it's the preorder bonus installer that's breaking it, but the Info.plist no longer has a matching code signature, so the game won't run. Here's what the code sign tool tells me:

/Applications > codesign -vvv Pillars\ of\ Eternity.app
Pillars of Eternity.app: invalid Info.plist (plist or signature have been modified)
In architecture: x86_64

The preorder bonus installer doesn't touch the Info.plist, but it does touch Contents/_CodeSignature/CodeResources, which is where the digital signature for the Info.plist would reside. I'm thus guessing that's the problem?

I'll update with any further information I can determine.
When you install the base game and launch it before adding DLCs it will work fine (the system will add the game to its whitelist). Now you can install DLCs and the game should run fine as well. Basically installing DLC on the game without running it first breaks the signature. Our product team is aware of that. Nevertheless thanks for posting!
Post edited March 27, 2015 by Fallen_Zen
Yesterday I downloaded PoE 2.0 for the first time and I had the same problem.

I already was about to start a new topic with the same solution because a search for 'mac' (as well as searching for *some* other keywords in this forum) returned 0 results. Today I dared to search for 'xattr' and was quite surprised to find this thread so abandoned...