Posted February 05, 2016
I have 2 PC's and noticed that I was getting around 20FPS on my aged Xeon E5450 (identical to the Intel quad core QX9650 CPU). With my i5-3570K running @ 4.3GHz I can get this up to 40FPS (bottom right corner of Copperlane).
I've heard quite a bit about the MSAA tweak, but i've unfortunately discovered with a bit of trial and error that the GPU isn't the bottleneck. 4x AA on/off has no impact on frame rate on either my slower machine (Xeon E5450, Nvidia GTX750 1GB) or my faster machine (i5-3570K, AMD Radeon R9 280X 3GB)
Here are some CPU utilization figures with my i5-3570K @ 4.3GHz (bottom right corner in Copperlane - Defiance Bay):
PillarsOfEternity.exe - Changing the CPU affinity (no of available processors given to this program):
1 core enabled: 19-20 FPS (100% Core 0)
2 core enabled: 35 FPS (100% Core 0, 100% Core 1)
3 core enabled: 39 FPS (70-80% Core 0, 70-80% Core 1, 80-90% Core 2)
4 core enabled: 39 FPS (60-75% Core 0, 60-75% Core 1, 60-65% Core 2, 50-60% Core 3)
GPU load @ 35-40% with 4 core's enabled, so certainly not a problem for the GPU.
I've tried checking the Obsidian forum for any mention of upcoming CPU performance improvements in patch 3.0 but it isn't looking promising.
I've heard quite a bit about the MSAA tweak, but i've unfortunately discovered with a bit of trial and error that the GPU isn't the bottleneck. 4x AA on/off has no impact on frame rate on either my slower machine (Xeon E5450, Nvidia GTX750 1GB) or my faster machine (i5-3570K, AMD Radeon R9 280X 3GB)
Here are some CPU utilization figures with my i5-3570K @ 4.3GHz (bottom right corner in Copperlane - Defiance Bay):
PillarsOfEternity.exe - Changing the CPU affinity (no of available processors given to this program):
1 core enabled: 19-20 FPS (100% Core 0)
2 core enabled: 35 FPS (100% Core 0, 100% Core 1)
3 core enabled: 39 FPS (70-80% Core 0, 70-80% Core 1, 80-90% Core 2)
4 core enabled: 39 FPS (60-75% Core 0, 60-75% Core 1, 60-65% Core 2, 50-60% Core 3)
GPU load @ 35-40% with 4 core's enabled, so certainly not a problem for the GPU.
I've tried checking the Obsidian forum for any mention of upcoming CPU performance improvements in patch 3.0 but it isn't looking promising.