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Hello,

Is it possible to share a saved game cross-platform, say from a Mac install to a windows install? I play on both my laptop (mac), and my desktop (windows). It would be super convenient to setup a link in each platform's traditional location to a Dropbox sync'd file. Anyone attempt this?

Separately, I just downloaded the gog Mac OSX build. I see a number of patches (1.0.3.*), but they look to be less than the version of the full game I downloaded (1.0.4.*). I'm presuming gog keeps their full install patched to the most recent version? Will I need to explicitly install new patches going forwards, or does the game have some kind of self updating system in place?

Thanks.
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Nelsk: Hello,

Is it possible to share a saved game cross-platform, say from a Mac install to a windows install? I play on both my laptop (mac), and my desktop (windows). It would be super convenient to setup a link in each platform's traditional location to a Dropbox sync'd file. Anyone attempt this?

Separately, I just downloaded the gog Mac OSX build. I see a number of patches (1.0.3.*), but they look to be less than the version of the full game I downloaded (1.0.4.*). I'm presuming gog keeps their full install patched to the most recent version? Will I need to explicitly install new patches going forwards, or does the game have some kind of self updating system in place?

Thanks.
Yes, you can freely share your saved games across the supported plattforms as long as you copy them to their appropriate location. At least between Windows and OSX this can be done without problems, so it should also work on the Linux version - depending on the game version, I'm not sure what would happen if you tried to load a Windows version 1.04 savegame in a base Linux one. That could have unfortunate side effects, assuming it does even recognize the save in the first place.

The Steam Cloud feature does NOT sync between platforms, but yeah, we're not on Steam here (thank god, yay for GOG. ;)).
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ghosterl: The Steam Cloud feature does NOT sync between platforms, but yeah, we're not on Steam here (thank god, yay for GOG. ;)).
Agreed, it should be relatively easy to setup your own file-sync I think, barring platform specific weirdness around writing to files. Going to give it a try and report back. Thanks for your response!


EDIT:

Dropbox save sync works beautifully! Link the save location on each respective platform to a folder in your dropbox sync'd folder and it seamlessly updates both machines.
Post edited April 22, 2015 by Nelsk
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ghosterl: The Steam Cloud feature does NOT sync between platforms, but yeah, we're not on Steam here (thank god, yay for GOG. ;)).
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Nelsk: Agreed, it should be relatively easy to setup your own file-sync I think, barring platform specific weirdness around writing to files. Going to give it a try and report back. Thanks for your response!

EDIT:

Dropbox save sync works beautifully! Link the save location on each respective platform to a folder in your dropbox sync'd folder and it seamlessly updates both machines.
For some reason, when I copy my saves from Windows to Mac, they don't appear - any idea why that may be?
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immortalisxs: For some reason, when I copy my saves from Windows to Mac, they don't appear - any idea why that may be?
Hi all,

Same problem here.
I was playing on steam - windows, on a friend's copy.
I decided to buy it on gog and installed it on linux.

Saves were copied in the correct directory (I hope) : ~/.local/share/PillarsOfEternity/SavedGames
At least, when I save a new game, they appear in this directory.

The game can find the new saves, but does not see the copied saves..

Any idea ? Should I check the game version ?

I just found out the steam version I played contained the 2 White March expansions, not my gog version. Could it make the saves incompatible ?

Thanks for your help :)
Post edited February 17, 2017 by VinceLim
Hi,

Problem solved.

It was the Expansion pack.

Savegames are zip files. When you open it, there is a saveinfo.xml in it.

In this file, you can see either :
<Simple name="ActivePackages" type="ProductConfiguration+Package, Assembly-CSharp" value="BaseGame"/>

either :
<Simple name="ActivePackages" type="ProductConfiguration+Package, Assembly-CSharp" value="BaseGame, Expansion1, Expansion2"/>

Soo, I fix the file in the saves I want to retrieve (and thus not losing 30 hours of game).

Now, I hope the game won't crash at some point...
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VinceLim: Hi,

Problem solved.

It was the Expansion pack.

Savegames are zip files. When you open it, there is a saveinfo.xml in it.

In this file, you can see either :
<Simple name="ActivePackages" type="ProductConfiguration+Package, Assembly-CSharp" value="BaseGame"/>

either :
<Simple name="ActivePackages" type="ProductConfiguration+Package, Assembly-CSharp" value="BaseGame, Expansion1, Expansion2"/>

Soo, I fix the file in the saves I want to retrieve (and thus not losing 30 hours of game).

Now, I hope the game won't crash at some point...
Hi,

Thanks, this fixed my problem. After I reinstalled the original version with the latest one that includes all Expansions my saves disappeared from the game.

To fix this:
- Go to saves dir in ~/.local/share/PillarsOfEternity/SavedGames/
- Copy one of your save file somewhere, particularly the latest one
- Unzip it
- Edit 'saveinfo.xml' and remove values "Expansion1, Expansion2" from the line where name="ActivePackages", so it will look like: <Simple name="ActivePackages" type="ProductConfiguration+Package, Assembly-CSharp" value="BaseGame" />
- Zip the content again and move it to save dir
- Start the game and save should be there