Posted March 31, 2015
Hi there,
when you save & load a game in an area where a companion is recruited the
stats bonuses of the companion get stacked.
Resulting in 37 Int for Aloth for example...
It's nearly impossible to avoid resulting in a totally overpowered party.
For more info:
http://forums.obsidian.net/topic/73449-stat-bonus-modifiers-can-erroneously-be-applied-multiple-times-allowing-stats-to-grow-beyond-intended-values[/url]
when you save & load a game in an area where a companion is recruited the
stats bonuses of the companion get stacked.
Resulting in 37 Int for Aloth for example...
It's nearly impossible to avoid resulting in a totally overpowered party.
For more info:
http://forums.obsidian.net/topic/73449-stat-bonus-modifiers-can-erroneously-be-applied-multiple-times-allowing-stats-to-grow-beyond-intended-values[/url]
Post edited March 31, 2015 by jaydee2k