Posted January 15, 2019
Playing through this game again, I noticed a strange issue. On the first mission, the bazaar wouldn't send out buyers. The bazaar and granary were both fully staffed, the bazaar was set to buy the food in question, and the granary was full of food. The bazaar was maybe twelve or so tiles away from the granary, and they had road access to each other. I let the game run for a couple of years and nothing happened - the bazaar just sat there. Destroying and rebuilding the granary fixed the issue, but is this a bug with the first mission, or is it something that can come into play on later levels as well?
Also, is there a way to win the third mission without turning the difficulty level down? It seems that on every level other than Very Easy I need musicians to upgrade my houses to the required level, but of course the level doesn't give you access to musicians. I remember reading somewhere that this was introduced by Cleopatra, but I was wondering if anyone's found a solution that doesn't involve turning down difficulty.
Also, is there a way to win the third mission without turning the difficulty level down? It seems that on every level other than Very Easy I need musicians to upgrade my houses to the required level, but of course the level doesn't give you access to musicians. I remember reading somewhere that this was introduced by Cleopatra, but I was wondering if anyone's found a solution that doesn't involve turning down difficulty.