Hey all, I just had some issues getting that widescreen patch working, and I thought I'd share in case they help anyone else. When I installed it and tried to run it, every time I would get "error starting renderer" (or words close to that) with a crash.
What I finally decided is that the mod installer makes some assumptions about your hardware that aren't necessarily true. (In my case, I think it was because it thought my hardware supported anti-aliasing within the game, but the game disagreed.) So If you're getting an error about the renderer, here's my generalized guide:
1)Re-Run the mod installer as normal. Pick whatever options are appropriate.
2)BEFORE running the game or doing anything else, go to <installdir>\data\ and look for CONFIG.INI. Back up this file in some fashion. Then run it with the GAME.EXE file.
3)After the game crashes with that error message, it'll drop to the game configurator. Go ahead and select the best options it allows you to select. (Like, in my case, antialiasing was not even an option.) Save, make sure it *launches*. You'll likely get corrupted graphics on launch. Don't worry about it. If the game launches at all, you're fine, quit out of it.
4)Re-open that CONFIG.INI. It's now going to have the settings that "worked." Compare those to the earlier file you backed up to see what's different. In my case, all I had to do is change the X and Y settings in the new Config file, keeping the other default settings, and the high-res patch worked fine.
However, you CAN twiddle with it further, like changing the DODrawDist parameter to give yourself a longer view distance.
Also, as a side note: If you've never dealt with the ENB Series mod, it uses a **LOT** of horsepower. If you install this patch (or anything else that uses ENB, ever) step one in troubleshooting poor FPS is to just shut it off. You'll usually see a 2x+ jump in your frame rate, even if ENB wasn't actually doing much.