Posted March 23, 2022
When I try to start the game, it crashes immediately, before going to any splash screen (windows error 'wrath.exe has stopped working). In the user subfolder there's only a player.log and a player-prev.log,of which the full contents of the first are -
Mono path[0] = 'D:/Pathfinder Wrath of the Righteous/Wrath_Data/Managed'
Mono config path = 'D:/Pathfinder Wrath of the Righteous/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.26f1 (e0392c6b2363)
[Subsystems] Discovering subsystems at path D:/Pathfinder Wrath of the Righteous/Wrath_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
Vendor:
VRAM: 8105 MB
Driver: 27.21.14.6627
Begin MonoManager ReloadAssembly
- Completed reload, in 0.100 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.548186 ms
I'm running windows 10 on a intel i5 7600k cpu, a geforce 1070 gpu, with 32gb ram, and running the game off an NVME SSD.
Mono path[0] = 'D:/Pathfinder Wrath of the Righteous/Wrath_Data/Managed'
Mono config path = 'D:/Pathfinder Wrath of the Righteous/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.26f1 (e0392c6b2363)
[Subsystems] Discovering subsystems at path D:/Pathfinder Wrath of the Righteous/Wrath_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
Vendor:
VRAM: 8105 MB
Driver: 27.21.14.6627
Begin MonoManager ReloadAssembly
- Completed reload, in 0.100 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.548186 ms
I'm running windows 10 on a intel i5 7600k cpu, a geforce 1070 gpu, with 32gb ram, and running the game off an NVME SSD.