Posted October 23, 2019
Greetings,
im rly no beginner to DnD games, since i played baldurs gate 1+2 (+ addons), icewind dales e.g. back in the days.
But unfortunately i have rly big problems with pathfinder. I understand that tanks have no such aggro abilitys like in modern games like dragon age or so, but its rly ridiculous how squishy my tanks /chars at all are feeling in this game.
So i will ask rly +basic+ questions:
1. As tanks cannot hold aggro properly if a fight is starting i click at my Party and click H = do not move anymore. And only let my tank = Valerie engage 1. so the monsters focus her at the start.
After that i send my MC = Sword Saint and Cleric (with shield and weapon) and Aerie =barb at the enemies or at 1 caster/ range dps. Is that wrong in this game?
2. I understand that the AC is important but not everything here. A tank like valerie could have 100 AC but if she has other bad stats like reflex /other saving throws she can be charmed /sent so sleep e.g. easily. So i try to build give her cloaks/other stuff so she get better saving throws at all.
But still at some fights she is dead within a few hits....what i am doing wrong here ?
3. The LUCK FACTOR is rly too big in this game. Some fights are going well, other fights i need to reload asap and im not doing anything else in the same fight. In older games sometimes i feel atleast a bit save vs some basic enemies, but here its still like im lvl 1 or 2. And im lvl 7 now.
4.With my sword saint. I have 2 abilites which i can press and have 4 charges at all atm.
1 is called arcane accuracy and i can use 1 charge to give me an insight bonus equal to my int to all attack rolls.
Nr 2 is called arcane weapon which gives me for 1 charge an enhancement bonus for 1min.
Now i got 2 other abilitys named perfect strike and perfect crit. hit. Each are using 1 charge permanently so im rly quick out of charges.
Which ability should i use now? If i kept the last 2 active i will have no charges after 1 fight anymore. Thats a bit confusing.
5. My cleric have a lot of spell failures. Which attribut should i focus on him so he will not fail so much?
Thanks in advance and sry @ bad english.
im rly no beginner to DnD games, since i played baldurs gate 1+2 (+ addons), icewind dales e.g. back in the days.
But unfortunately i have rly big problems with pathfinder. I understand that tanks have no such aggro abilitys like in modern games like dragon age or so, but its rly ridiculous how squishy my tanks /chars at all are feeling in this game.
So i will ask rly +basic+ questions:
1. As tanks cannot hold aggro properly if a fight is starting i click at my Party and click H = do not move anymore. And only let my tank = Valerie engage 1. so the monsters focus her at the start.
After that i send my MC = Sword Saint and Cleric (with shield and weapon) and Aerie =barb at the enemies or at 1 caster/ range dps. Is that wrong in this game?
2. I understand that the AC is important but not everything here. A tank like valerie could have 100 AC but if she has other bad stats like reflex /other saving throws she can be charmed /sent so sleep e.g. easily. So i try to build give her cloaks/other stuff so she get better saving throws at all.
But still at some fights she is dead within a few hits....what i am doing wrong here ?
3. The LUCK FACTOR is rly too big in this game. Some fights are going well, other fights i need to reload asap and im not doing anything else in the same fight. In older games sometimes i feel atleast a bit save vs some basic enemies, but here its still like im lvl 1 or 2. And im lvl 7 now.
4.With my sword saint. I have 2 abilites which i can press and have 4 charges at all atm.
1 is called arcane accuracy and i can use 1 charge to give me an insight bonus equal to my int to all attack rolls.
Nr 2 is called arcane weapon which gives me for 1 charge an enhancement bonus for 1min.
Now i got 2 other abilitys named perfect strike and perfect crit. hit. Each are using 1 charge permanently so im rly quick out of charges.
Which ability should i use now? If i kept the last 2 active i will have no charges after 1 fight anymore. Thats a bit confusing.
5. My cleric have a lot of spell failures. Which attribut should i focus on him so he will not fail so much?
Thanks in advance and sry @ bad english.