Posted July 06, 2021
I was hoping someone could offer advice on making a main character build who uses quarterstaff weapons? I've always liked the idea, but I also don't like monk.
I only play in 'normal' so I guess it's not a huge deal, but I've got no real clue what's good, what offers synergy, what would capitalize on the strengths of the weapon, etc.
I'm assuming two handed fighter, though since it would be my baron I guess I'd want half-decent charisma? So maybe a thug dip, with the intimidate/persuasion feats, and dazzle-etc.? I'm not against a scaled fist dip for the obvious benefits, just don't want to 'play' as a monk.
I'll probably also play with the regular companions, though I tend to use bag of tricks and put them at 25 point buy to fix some of the...sillier...ones.
I only play in 'normal' so I guess it's not a huge deal, but I've got no real clue what's good, what offers synergy, what would capitalize on the strengths of the weapon, etc.
I'm assuming two handed fighter, though since it would be my baron I guess I'd want half-decent charisma? So maybe a thug dip, with the intimidate/persuasion feats, and dazzle-etc.? I'm not against a scaled fist dip for the obvious benefits, just don't want to 'play' as a monk.
I'll probably also play with the regular companions, though I tend to use bag of tricks and put them at 25 point buy to fix some of the...sillier...ones.