Posted September 28, 2018
Lower the difficulty if you cannot handle it?
I killed the spider swarms in the 1.0.langhotfix yesterday with acid-magic and Amiri was tanking them with 2-3 health potions, the others were unconscious.
This is done over and over again.
Something is too tough -> it is a bug on "unfair" difficulty
Too less fps -> it is a bug on "extreme" graphics settings
What happens -> unfair difficulty disappears and becomes the new standard, beautiful graphics disappear und standard becomes the new extreme graphics
It appears, if you kill the big spiders with Acid, there are not even spider swarms. There may be other tricks and tips, which we never learn if people file bug reports like this.
p.s. I play custom difficulty with "normal" enemies, "1.0" damage to party, but weaker enemies and my companions can go unconscious before they die permanent. This is very nice to play, there are the odd super-hits of enemies.
I killed the spider swarms in the 1.0.langhotfix yesterday with acid-magic and Amiri was tanking them with 2-3 health potions, the others were unconscious.
This is done over and over again.
Something is too tough -> it is a bug on "unfair" difficulty
Too less fps -> it is a bug on "extreme" graphics settings
What happens -> unfair difficulty disappears and becomes the new standard, beautiful graphics disappear und standard becomes the new extreme graphics
It appears, if you kill the big spiders with Acid, there are not even spider swarms. There may be other tricks and tips, which we never learn if people file bug reports like this.
p.s. I play custom difficulty with "normal" enemies, "1.0" damage to party, but weaker enemies and my companions can go unconscious before they die permanent. This is very nice to play, there are the odd super-hits of enemies.
Post edited September 28, 2018 by disi