Posted November 11, 2018
1: Ditch main story from being time bound(or an option to do this)
2: Set limits on how far you can progress your kingdom before certain arc´s are completed(for example from when you get your barony until you have completed troll menace arc you could for example have rank 3 advisors maximum and secondary stat advisors locked and once that arc completed it would unlock them and you could get your advisors up couple more ranks and so on)
3: Let player decide for themselves when to advance the story(push a button and voiala, next threat arrives), this lets you finish all the aviable rank ups, events and such that exist for that arc, preventing clogging the event window up with scores of events that you will never have time to finish with how limited time you currently have to do stuff.
4: If only having the time bound thing as an option and you keep it time bound, add notifications like for example: The bald hilltop will activate in 5 days, go there nao!
These are a couple of ideas that would make the kingdom management more manageable... pun intended.
You guys have any good ideas on how to make it better?
2: Set limits on how far you can progress your kingdom before certain arc´s are completed(for example from when you get your barony until you have completed troll menace arc you could for example have rank 3 advisors maximum and secondary stat advisors locked and once that arc completed it would unlock them and you could get your advisors up couple more ranks and so on)
3: Let player decide for themselves when to advance the story(push a button and voiala, next threat arrives), this lets you finish all the aviable rank ups, events and such that exist for that arc, preventing clogging the event window up with scores of events that you will never have time to finish with how limited time you currently have to do stuff.
4: If only having the time bound thing as an option and you keep it time bound, add notifications like for example: The bald hilltop will activate in 5 days, go there nao!
These are a couple of ideas that would make the kingdom management more manageable... pun intended.
You guys have any good ideas on how to make it better?
Post edited November 11, 2018 by jimmybackman