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Since no this isn't on GOG Galaxy I'll post it here


Dear Pathfinders,

apart from the usual fixes, we are happy to announce the release of a new free DLC, "Arcane Unleashed"! A selection of mighty spells, a scroll merchant for your capital, and even a new pet - check it out for yourself! You can download it straight away if you like what you see:



Please, be aware of plot spoilers in the description below (in the Quest and Area sections)!

Areas
When returning to Lostlarn Keep in the main campaign, if Varn's General is alive and guarding the portal, the player could receive the sword that the General is using in the cutscene. This wasn't supposed to happen. Resolution: fixed.
In very rare cases, interacting with the fog in the "House at the Edge of Time" area could lead to incorrect behavior of said fog. Resolution: as a temporary measure, we've added a way to restore the fog's function. You can trigger it by changing floors in the House at the Edge of Time.

Quests
Certain kingdom conditions can lead to a decreased chance of random encounters on the global map. This had the unintended side effect of making it too hard to find your throne in the "Runaway Throne" quest. Resolution: now there is a kingdom event that will disclose the throne's location if the quest hasn't been completed after a while.
In Pitax, the quest log didn't follow the progression of the main quest properly. Resolution: fixed.

Items
Scroll of Hypnotism had an incorrect Spell Level. Resolution: fixed.
Scroll Of Summon Monster IV d4+1 didn't work. Resolution: fixed.

Miscellaneous
Willas Gunderson's portrait didn't display during dialogues. Resolution: fixed.

A friendly reminder: while we deeply admire the contribution that mod authors make to our game, we would like you to remember that running custom modifications can lead to unexpected bugs and crashes. Unfortunately, if you encounter any issues while playing with mods, our team will not be able to help you. If this happens, please, report these issues to the mod's original creator. Also, remember that after each game update, there is a high probability of previously installed mods not functioning properly. If you wish to play with mods anyway, disabling auto-updates might prevent your save files from becoming corrupted.
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MaXMC: Since no this isn't on GOG Galaxy I'll post it here
See changelog thread.
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MaXMC: Since no this isn't on GOG Galaxy I'll post it here
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Hickory: See changelog thread.
Yeah, posted after I posted this.
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Hickory: See changelog thread.
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MaXMC: Yeah, posted after I posted this.
...in the wrong thread.
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Hickory: See changelog thread.
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MaXMC: Yeah, posted after I posted this.
The changelog thread is the correct place and is a sticky.
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MaXMC: Yeah, posted after I posted this.
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Hickory: The changelog thread is the correct place and is a sticky.
Well excuse me for trying to help out...
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Hickory: The changelog thread is the correct place and is a sticky.
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MaXMC: Well excuse me for trying to help out...
Don't get all defensive. I was just pointing out where things go.