Posted October 29, 2018
high rated
Dear pathfinders,
Starting from this hotfix, we are changing our development approach. We have got more than one thousand bugs exterminated by now in the 1.1 version of the game. All of those are waiting to be checked and released. To release the 1.1 version, we have to refocus the team effort from making frequent hotfixes to working on this big patch. It would take a whole week at minimum to test every aspect of our complex game. That means we need to reduce the frequency of hotfixes and the number of fixes they consist of during the next 1-2 weeks (although we will definitely attempt to address the most critical issues whether they arise).
Once the Release 1.1 version will be close to stable, we plan to make it available for everyone in special beta brunch. We would welcome those players who are interested to check the new version before it released. The detailed instruction how to play the Release 1.1 beta will be available soon.
Please, be aware of the plot spoilers in the description below (in the Quest, Areas and Kingdom sections)!
Quests
"The First Crown" quest couldn't be completed if players didn't talk to Salim Ghadafar before all crown parts would be found. Resolution: fixed.
"One Thousand and One Questionable Stories" could start earlier than intended. Resolution: fixed.
There was (one more) problem with Tristian romance not progressing after the dialog with him in the Abandoned Keep area. Resolution: fixed. Affected players should load the save file prior to this dialog and get a special romance option in it ("Let me take you home.")
Areas
Storyteller couldn't craft "Tiger Armor" and "Star Gauntlet" artifacts. Resolution: fixed.
The game could get stuck when leaving the throne room after completing the kingdom event regarding Annamede Belavarah performance at the Capital Square. Resolution: fixed.
Characters could leave the ruined basement part of "House At The Edge Of Time" area with irremovable "Wild Energies" debuff. Resolution: fixed. For effected saves where party are still at the "House At The Edge Of Time" area, players have to visit the ruined basement part and leave it again to remove the debuff.
The Defaced Sister at "Barbarian Camp" area can now count to three and provide a correct line depending on how many of her sisters the player has saved / killed.
Vendors are added to the "Pitax Town" area after conquering the city.
After leaving the councilor post Jhod Kavken could disappear from the Capital Square forever. Resolution: fixed.
Bokken didn't trade with the players during the "An Ancient Formula" quest. Resolution: fixed.
Kingdom
In rare cases, Sartaye could start coming every time the player enters the throne room. Resolution: fixed.
Events for Divine VIII and IX Rank ups as well as Arcane VII and Arcane IX could get stuck in some cases. Resolution: fixed. Projects for respective rank ups are given as intended.
Events for Community IX and X Rank ups could get stuck. Resolution: fixed. Projects for respective rank ups are given as intended.
Culture X Rank up event will start properly.
There were incorrect numbers in the Loyalty stat reward in a couple of Pitax Influence events. Resolution: fixed.
Region upgrade cards are correctly removed now when you finish upgrading the region.
Bald Hilltop events such as "Creeping Death", "Battle for the Bald Hilltop" and "Hunting the Wild Hunt" correctly complete respective quest objectives now.
Linxia stops attacks on denizens of your barony properly.
No entry points on Pitax city map. Resolution: fixed.
Quest objective "Upgrade any region" in the "How to Build a Kingdom" quest can be completed correctly now.
Quest objectives in the "Region Upgrade" quest can be completed correctly now.
Rank up time reduction project did not work. Resolution: fixed.
Classes & Mechanics
"Secret of Hooking and Summoning" killed any creatures, not just summoned ones. Resolution: fixed.
At 15th level of Arcane and Sage bloodline Sorcerer the characters received School Power - but were unable to select the school that would receive a bonus. Resolution: Sorcerers can now select the school properly. The game will try to select the favored school for sorcerers that are already past level 15 (the selection is based on the other school related feats and the spell selection of a sorcerer, favoring schools with spell focuses and higher level selected spells).
Weapon enhancing abilities of Magus, Paladin and ranger archetypes Stormwalker and Flamewarden did not affect unarmed attacks. Resolution: While the rules were ambiguous, we decided that there is no need to limit player selection in this case and made them affect unarmed attacks as well as weapons.
Alchemist counted as a divine class for the requirements of Mystic Theurge. Resolution: fixed.
The caster level check was incorrect for "Bloodbird" removal (37 instead of 26). Resolution: fixed.
"Overwhelming Presence" worked incorrectly. Resolution: fixed.
Whenever any character had two identical metamagic rods equipped on his belt the charges were spending on both. Resolution: fixed.
Paladin's archetype Divine Guardian could only use Lay on Hands as a move action on himself (while he should have also been able to use them as a move action on the target of his Divine Troth ability). Resolution: fixed.
Miscellaneous
Linzi didn't disappear after death if she died with active polymorph effect. Resolution: fixed.
Chinese localization bugs in Recipes are fixed.
Starting from this hotfix, we are changing our development approach. We have got more than one thousand bugs exterminated by now in the 1.1 version of the game. All of those are waiting to be checked and released. To release the 1.1 version, we have to refocus the team effort from making frequent hotfixes to working on this big patch. It would take a whole week at minimum to test every aspect of our complex game. That means we need to reduce the frequency of hotfixes and the number of fixes they consist of during the next 1-2 weeks (although we will definitely attempt to address the most critical issues whether they arise).
Once the Release 1.1 version will be close to stable, we plan to make it available for everyone in special beta brunch. We would welcome those players who are interested to check the new version before it released. The detailed instruction how to play the Release 1.1 beta will be available soon.
Please, be aware of the plot spoilers in the description below (in the Quest, Areas and Kingdom sections)!
Quests
"The First Crown" quest couldn't be completed if players didn't talk to Salim Ghadafar before all crown parts would be found. Resolution: fixed.
"One Thousand and One Questionable Stories" could start earlier than intended. Resolution: fixed.
There was (one more) problem with Tristian romance not progressing after the dialog with him in the Abandoned Keep area. Resolution: fixed. Affected players should load the save file prior to this dialog and get a special romance option in it ("Let me take you home.")
Areas
Storyteller couldn't craft "Tiger Armor" and "Star Gauntlet" artifacts. Resolution: fixed.
The game could get stuck when leaving the throne room after completing the kingdom event regarding Annamede Belavarah performance at the Capital Square. Resolution: fixed.
Characters could leave the ruined basement part of "House At The Edge Of Time" area with irremovable "Wild Energies" debuff. Resolution: fixed. For effected saves where party are still at the "House At The Edge Of Time" area, players have to visit the ruined basement part and leave it again to remove the debuff.
The Defaced Sister at "Barbarian Camp" area can now count to three and provide a correct line depending on how many of her sisters the player has saved / killed.
Vendors are added to the "Pitax Town" area after conquering the city.
After leaving the councilor post Jhod Kavken could disappear from the Capital Square forever. Resolution: fixed.
Bokken didn't trade with the players during the "An Ancient Formula" quest. Resolution: fixed.
Kingdom
In rare cases, Sartaye could start coming every time the player enters the throne room. Resolution: fixed.
Events for Divine VIII and IX Rank ups as well as Arcane VII and Arcane IX could get stuck in some cases. Resolution: fixed. Projects for respective rank ups are given as intended.
Events for Community IX and X Rank ups could get stuck. Resolution: fixed. Projects for respective rank ups are given as intended.
Culture X Rank up event will start properly.
There were incorrect numbers in the Loyalty stat reward in a couple of Pitax Influence events. Resolution: fixed.
Region upgrade cards are correctly removed now when you finish upgrading the region.
Bald Hilltop events such as "Creeping Death", "Battle for the Bald Hilltop" and "Hunting the Wild Hunt" correctly complete respective quest objectives now.
Linxia stops attacks on denizens of your barony properly.
No entry points on Pitax city map. Resolution: fixed.
Quest objective "Upgrade any region" in the "How to Build a Kingdom" quest can be completed correctly now.
Quest objectives in the "Region Upgrade" quest can be completed correctly now.
Rank up time reduction project did not work. Resolution: fixed.
Classes & Mechanics
"Secret of Hooking and Summoning" killed any creatures, not just summoned ones. Resolution: fixed.
At 15th level of Arcane and Sage bloodline Sorcerer the characters received School Power - but were unable to select the school that would receive a bonus. Resolution: Sorcerers can now select the school properly. The game will try to select the favored school for sorcerers that are already past level 15 (the selection is based on the other school related feats and the spell selection of a sorcerer, favoring schools with spell focuses and higher level selected spells).
Weapon enhancing abilities of Magus, Paladin and ranger archetypes Stormwalker and Flamewarden did not affect unarmed attacks. Resolution: While the rules were ambiguous, we decided that there is no need to limit player selection in this case and made them affect unarmed attacks as well as weapons.
Alchemist counted as a divine class for the requirements of Mystic Theurge. Resolution: fixed.
The caster level check was incorrect for "Bloodbird" removal (37 instead of 26). Resolution: fixed.
"Overwhelming Presence" worked incorrectly. Resolution: fixed.
Whenever any character had two identical metamagic rods equipped on his belt the charges were spending on both. Resolution: fixed.
Paladin's archetype Divine Guardian could only use Lay on Hands as a move action on himself (while he should have also been able to use them as a move action on the target of his Divine Troth ability). Resolution: fixed.
Miscellaneous
Linzi didn't disappear after death if she died with active polymorph effect. Resolution: fixed.
Chinese localization bugs in Recipes are fixed.