Posted October 18, 2018
Hello everyone! New hotfix is here!
Please, be aware that there are plot spoilers in the descriptions below (in the Quest, Areas and Kingdom sections)!
Quests
"Assemble a Militia in Varnhold" could be started before the player was able to enter Varnhold. Resolution: fixed.
Not all the guards were triggered into aggressive state while completing "Intervene in Varnhold" objective, making the quest impossible to complete. Resolution: fixed. For players, who already encountered this issue, Tirval has a new dialog to complete the objective.
Amiri's sword repair didn't count in the companion's quest ("Reforged Blade"). Resolution: fixed. Affected saves files have also been corrected.
Valerie's first companion quest was easy to miss - its starting event was active for 10 days only. Resolution: the active period of the starting event was extended.
"Search for poachers somewhere in the Narlmarches" objective could not be completed due to the chance that the related special encounter didn't happen. Resolution: fixed.
The dialogue with Eimar could be interrupted ("The River's Justice" quest), making the quest impossible to complete. Resolution: fixed.
Romance with Tristian didn't continue in some cases after events at the "Abandoned keep" area during the "Betrayer's flight" quest. Resolution: fixed. Unfortunately, the affected saves couldn't be fixed. Those players who want to continue romance with Tristian have to use saves before "Betrayer's flight" quest completion.
Players could use the rule posts after the debates ("Inconsequent Debates" quest), which led to Jubilost becoming a frog permanently. Resolution: fixed.
Dialogue with Alondi ("A Bard's Calling" quest) was interrupted after the first phrase, making the quest impossible to complete. Resolution: fixed.
"Impatient Pirates" quest didn't finish in some cases. Resolution: fixed.
Areas
Pitax Wardens had their Combat Expertise bonuses multiplied every time players saved the game. Resolution: fixed.
Dialogue with Nyrissa could not be finished in some cases at "Abandoned Keep" area. Resolution: fixed.
It was possible to do the "Shrewish Gulch" book event more than once. Resolution: fixed.
Party could be teleported to a random area after the Book Event at "Castle of Knives" area. Resolution: fixed.
There was a chance to get the second copy of Briar at Pitax King Palace. Resolution: fixed.
There was incorrect entrance into "Empty Skull Rock" area. This area couldn't be found by perception check on the Global Map. Resolution: both issues are fixed.
There was incorrect entrance into "Middle of Nowhere" area. Resolution: fixed.
Dialogue with Salim Ghadafar was triggered every time after loading at "Castle of Knives" area. Resolution: fixed.
There were several issues with navigation at "Castle of Knives" area (some loot chests were unreachable; no collisions for some models). Resolution: fixed.
Players couldn't loot dead Darwen at "Brineheart". Resolution: fixed.
There were two areas for Amiri's companion quest with the same names ("Six Bears Camp") which confused players. Resolution: fixed. The outdated area changed its name now.
Under certain conditions, quest NPCs could not appear at "Flintlock Grasslands" area infused by the First World (the last chapter). Resolution: fixed.
Bartholomew could be missing at "Wizard's Laboratory" area when players tried to return his whip. Resolution: fixed.
Amiri could keep immortal state after completing events at "Flintlock Grasslands" area. Resolution: fixed.
"Shallow Gulch" area doesn't require perception check on the Global Map anymore.
One of the areas had incorrect type and visualization on the Global Map. Resolution: fixed.
The dialogue (Merchant in Distress) didn't work correctly if players resolved the event with fey-pranker peacefully. Resolution: a new dialogue option has been added.
Dialogue with goblins located behind the Lamashtu statue was not available. Resolution: fixed.
User Interfaces
Characters in Inventory could become black-and-white in some cases. Resolution: fixed.
HP-bar is improved to indicate correctly Hit Points left.
Interaction and exit area markers got stuck in the game frame sometimes. Resolution: fixed.
Kingdom
Pitax final kingdom event didn't start. Resolution: fixed.
Brevoy councilor didn't appear at "Throne Room" area and Kingdom development couldn't progress. Resolution: fixed.
The project to get rid of Lander Lebeda's spies was not available. Resolution: fixed.
Kingdom could be destroyed without triggering the gameover dialogue in some rare cases. Resolution: fixed.
The kingdom event "A Mysterious Letter has Arrived at the Castle" (the letter from Linxia; "Deal With the Devil" quest) didn't finish correctly. Resolution: fixed.
Building tooltips have numbers of the kingdom stats which are upgraded by the specific building now.
Classes & Mechanics
Players who strayed from their prescripted alignment as divine classes and lost their spells asked us to provide them with a way to atone for their transgressions. Resolution: Jhod Kavken and Arsinoe sell Scrolls of Atonement now. Using that scroll returns you to the alignment you selected during character creation at the start of the game which in turn should help characters if they lost their spells.
There was empty description for the buff that caused 50% chance of a spell failure due to the First World influence in some areas. Resolution: fixed.
Warpainted Skull of Duthica disappeared after use and did not summon two barbarian spirits. Resolution: Warpainted skull can be properly used once per day and summons two barbarian spirits.
There could be two copies of Grimoire in Blakemoor's inventory. Resolution: fixed.
Companions who died from the Disintegrate spell disappeared from the party. Resolution: fixed.
Jaethal and Linzi became invisible if they died from the Disintegrate spell. Resolution: fixed.
Vital Strike inflicted extremely low damage. Resolution: fixed.
Bokken's masterpiece didn't work. Resolution: fixed.
Lawful Neutral Inquisitors and Clerics of Torag could not cast spells. Resolution: fixed.
Enchanted shields no longer give double bonus when equipped (some extraneous enchantments may still remain in older saves).
Animal Companions that Druids got from Animal Domain did not scale properly off druid level (while the animal companions that Inquisitors and Clerics got from the same domain were doing just fine). Resolution: fixed.
Hospitalers and Empyreal Sorcerers could not select Selective Channel and Extra Channel. Resolution: fixed.
The Energy Source ring did not give additional Channel Energy charges to Hospitalers and Empyreal Sorcerers. Resolution: fixed.
Miscellaneous
There was an issue with one of Nyrissa's animations. Resolution: fixed.
System
Zip library is upgraded to fix some rare save corruption issues. Unfortunately, affected saves files can not be corrected.
Please, be aware that there are plot spoilers in the descriptions below (in the Quest, Areas and Kingdom sections)!
Quests
"Assemble a Militia in Varnhold" could be started before the player was able to enter Varnhold. Resolution: fixed.
Not all the guards were triggered into aggressive state while completing "Intervene in Varnhold" objective, making the quest impossible to complete. Resolution: fixed. For players, who already encountered this issue, Tirval has a new dialog to complete the objective.
Amiri's sword repair didn't count in the companion's quest ("Reforged Blade"). Resolution: fixed. Affected saves files have also been corrected.
Valerie's first companion quest was easy to miss - its starting event was active for 10 days only. Resolution: the active period of the starting event was extended.
"Search for poachers somewhere in the Narlmarches" objective could not be completed due to the chance that the related special encounter didn't happen. Resolution: fixed.
The dialogue with Eimar could be interrupted ("The River's Justice" quest), making the quest impossible to complete. Resolution: fixed.
Romance with Tristian didn't continue in some cases after events at the "Abandoned keep" area during the "Betrayer's flight" quest. Resolution: fixed. Unfortunately, the affected saves couldn't be fixed. Those players who want to continue romance with Tristian have to use saves before "Betrayer's flight" quest completion.
Players could use the rule posts after the debates ("Inconsequent Debates" quest), which led to Jubilost becoming a frog permanently. Resolution: fixed.
Dialogue with Alondi ("A Bard's Calling" quest) was interrupted after the first phrase, making the quest impossible to complete. Resolution: fixed.
"Impatient Pirates" quest didn't finish in some cases. Resolution: fixed.
Areas
Pitax Wardens had their Combat Expertise bonuses multiplied every time players saved the game. Resolution: fixed.
Dialogue with Nyrissa could not be finished in some cases at "Abandoned Keep" area. Resolution: fixed.
It was possible to do the "Shrewish Gulch" book event more than once. Resolution: fixed.
Party could be teleported to a random area after the Book Event at "Castle of Knives" area. Resolution: fixed.
There was a chance to get the second copy of Briar at Pitax King Palace. Resolution: fixed.
There was incorrect entrance into "Empty Skull Rock" area. This area couldn't be found by perception check on the Global Map. Resolution: both issues are fixed.
There was incorrect entrance into "Middle of Nowhere" area. Resolution: fixed.
Dialogue with Salim Ghadafar was triggered every time after loading at "Castle of Knives" area. Resolution: fixed.
There were several issues with navigation at "Castle of Knives" area (some loot chests were unreachable; no collisions for some models). Resolution: fixed.
Players couldn't loot dead Darwen at "Brineheart". Resolution: fixed.
There were two areas for Amiri's companion quest with the same names ("Six Bears Camp") which confused players. Resolution: fixed. The outdated area changed its name now.
Under certain conditions, quest NPCs could not appear at "Flintlock Grasslands" area infused by the First World (the last chapter). Resolution: fixed.
Bartholomew could be missing at "Wizard's Laboratory" area when players tried to return his whip. Resolution: fixed.
Amiri could keep immortal state after completing events at "Flintlock Grasslands" area. Resolution: fixed.
"Shallow Gulch" area doesn't require perception check on the Global Map anymore.
One of the areas had incorrect type and visualization on the Global Map. Resolution: fixed.
The dialogue (Merchant in Distress) didn't work correctly if players resolved the event with fey-pranker peacefully. Resolution: a new dialogue option has been added.
Dialogue with goblins located behind the Lamashtu statue was not available. Resolution: fixed.
User Interfaces
Characters in Inventory could become black-and-white in some cases. Resolution: fixed.
HP-bar is improved to indicate correctly Hit Points left.
Interaction and exit area markers got stuck in the game frame sometimes. Resolution: fixed.
Kingdom
Pitax final kingdom event didn't start. Resolution: fixed.
Brevoy councilor didn't appear at "Throne Room" area and Kingdom development couldn't progress. Resolution: fixed.
The project to get rid of Lander Lebeda's spies was not available. Resolution: fixed.
Kingdom could be destroyed without triggering the gameover dialogue in some rare cases. Resolution: fixed.
The kingdom event "A Mysterious Letter has Arrived at the Castle" (the letter from Linxia; "Deal With the Devil" quest) didn't finish correctly. Resolution: fixed.
Building tooltips have numbers of the kingdom stats which are upgraded by the specific building now.
Classes & Mechanics
Players who strayed from their prescripted alignment as divine classes and lost their spells asked us to provide them with a way to atone for their transgressions. Resolution: Jhod Kavken and Arsinoe sell Scrolls of Atonement now. Using that scroll returns you to the alignment you selected during character creation at the start of the game which in turn should help characters if they lost their spells.
There was empty description for the buff that caused 50% chance of a spell failure due to the First World influence in some areas. Resolution: fixed.
Warpainted Skull of Duthica disappeared after use and did not summon two barbarian spirits. Resolution: Warpainted skull can be properly used once per day and summons two barbarian spirits.
There could be two copies of Grimoire in Blakemoor's inventory. Resolution: fixed.
Companions who died from the Disintegrate spell disappeared from the party. Resolution: fixed.
Jaethal and Linzi became invisible if they died from the Disintegrate spell. Resolution: fixed.
Vital Strike inflicted extremely low damage. Resolution: fixed.
Bokken's masterpiece didn't work. Resolution: fixed.
Lawful Neutral Inquisitors and Clerics of Torag could not cast spells. Resolution: fixed.
Enchanted shields no longer give double bonus when equipped (some extraneous enchantments may still remain in older saves).
Animal Companions that Druids got from Animal Domain did not scale properly off druid level (while the animal companions that Inquisitors and Clerics got from the same domain were doing just fine). Resolution: fixed.
Hospitalers and Empyreal Sorcerers could not select Selective Channel and Extra Channel. Resolution: fixed.
The Energy Source ring did not give additional Channel Energy charges to Hospitalers and Empyreal Sorcerers. Resolution: fixed.
Miscellaneous
There was an issue with one of Nyrissa's animations. Resolution: fixed.
System
Zip library is upgraded to fix some rare save corruption issues. Unfortunately, affected saves files can not be corrected.