Posted October 22, 2018
So if i understand correctly, with the "improved critical" feat, a rapier (which has critrange 18-20) should create a crit threat with rolls 15-20 since it "doubles the threatrange" (which should hence go from 3 to 6).
But it doesnt. Even 16 or 17 rolls won't create critical threat rolls.But: Sometimes they seem to do so. Mostly they dont. I am confused.
Also: Can someone explain me what the conditions for flanking an opponent are? Sometimes all my team is hitting one enemy and it wont create flanking... what could be the cause?
I know that the tabletop rules (where you actuall have to "flank" someone) are different from the rules applied in this game. It actually sais in a loading screen: An enemy creature is considered as flanked if it as being attacked by two characters.
But... sometimes it wont work, why? Are there "unflankable" creatures?
But it doesnt. Even 16 or 17 rolls won't create critical threat rolls.But: Sometimes they seem to do so. Mostly they dont. I am confused.
Also: Can someone explain me what the conditions for flanking an opponent are? Sometimes all my team is hitting one enemy and it wont create flanking... what could be the cause?
I know that the tabletop rules (where you actuall have to "flank" someone) are different from the rules applied in this game. It actually sais in a loading screen: An enemy creature is considered as flanked if it as being attacked by two characters.
But... sometimes it wont work, why? Are there "unflankable" creatures?
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