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Regardless: does anybody know, when they will release the new patch?
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dessoul: Regardless: does anybody know, when they will release the new patch?
What is in it?

I do still use 1.0.16 at the moment.

Had 2 crashes (both while saving, some time back in versions 1.0.5/6).
I noticed a few minor grammar or spelling mistakes in the German translation.
Sometimes the cards say, lets send this advisor to training, but you can only choose a different one.

I watched a video, where someone mentions duplicate cards, NPC and constant stacking buffs/debuffs, I missed all those.

There is one funny thing, which I can explain in roleplaying style:
We allowed necromancers to have undead workers for labour.
Kesten Garress died in my game early on, but he is now my undead marshall :D
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dessoul: Regardless: does anybody know, when they will release the new patch?
avatar
disi: What is in it?

I do still use 1.0.16 at the moment.

Had 2 crashes (both while saving, some time back in versions 1.0.5/6).
I noticed a few minor grammar or spelling mistakes in the German translation.
Sometimes the cards say, lets send this advisor to training, but you can only choose a different one.

I watched a video, where someone mentions duplicate cards, NPC and constant stacking buffs/debuffs, I missed all those.

There is one funny thing, which I can explain in roleplaying style:
We allowed necromancers to have undead workers for labour.
Kesten Garress died in my game early on, but he is now my undead marshall :D
As they said, like a 1000 bugs exterminated:

https://steamcommunity.com/app/640820/discussions/0/1751232561618125823/

And i wanted to start a new game. But as there is still a lot missing, i wanted to wait at least for this patch.

And yes, this undead advisors turned up at some point. But they vanished in my game, when i left the throneroom and entered it again.
Post edited November 13, 2018 by dessoul
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disi: What is in it?

I do still use 1.0.16 at the moment.

Had 2 crashes (both while saving, some time back in versions 1.0.5/6).
I noticed a few minor grammar or spelling mistakes in the German translation.
Sometimes the cards say, lets send this advisor to training, but you can only choose a different one.

I watched a video, where someone mentions duplicate cards, NPC and constant stacking buffs/debuffs, I missed all those.

There is one funny thing, which I can explain in roleplaying style:
We allowed necromancers to have undead workers for labour.
Kesten Garress died in my game early on, but he is now my undead marshall :D
avatar
dessoul: As they said, like a 1000 bugs exterminated:

https://steamcommunity.com/app/640820/discussions/0/1751232561618125823/

And i wanted to start a new game. But as there is still a lot missing, i wanted to wait at least for this patch.

And yes, this undead advisors turned up at some point. But they vanished in my game, when i left the throneroom and entered it again.
Oh yes, I remember. We first pillaged the temple and then rebuild it :D

Yes, there are still a few things I also encountered during my play, but nothing really game breaking.
Except stupid Amiri lost the bastard sword she took with her to fight Armag!!!1111
avatar
dessoul: As they said, like a 1000 bugs exterminated:

https://steamcommunity.com/app/640820/discussions/0/1751232561618125823/

And i wanted to start a new game. But as there is still a lot missing, i wanted to wait at least for this patch.

And yes, this undead advisors turned up at some point. But they vanished in my game, when i left the throneroom and entered it again.
avatar
disi: Oh yes, I remember. We first pillaged the temple and then rebuild it :D

Yes, there are still a few things I also encountered during my play, but nothing really game breaking.
Except stupid Amiri lost the bastard sword she took with her to fight Armag!!!1111
hmm, i read something similar about it. If you give her 4 weapons and then give her the bastard sword again after it is fixed, the fourth weapon somehow vanishes. You have to make sure, that she does not have 4 weapons then... Small, but very annoying bug. But the fight with Armag should be before that.
I guess, this sword topic is bugged more then i could think off...
Post edited November 13, 2018 by dessoul
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disi: Oh yes, I remember. We first pillaged the temple and then rebuild it :D

Yes, there are still a few things I also encountered during my play, but nothing really game breaking.
Except stupid Amiri lost the bastard sword she took with her to fight Armag!!!1111
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dessoul: hmm, i read something similar about it. If you give her 4 weapons and then give her the bastard sword again after it is fixed, the fourth weapon somehow vanishes. You have to make sure, that she does not have 4 weapons then... Small, but very annoying bug. But the fight with Armag should be before that.
I guess, this sword topic is bugged more then i could think off...
funny thing, I never had any of the dreaded amiri bugs ever.
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dessoul: hmm, i read something similar about it. If you give her 4 weapons and then give her the bastard sword again after it is fixed, the fourth weapon somehow vanishes. You have to make sure, that she does not have 4 weapons then... Small, but very annoying bug. But the fight with Armag should be before that.
I guess, this sword topic is bugged more then i could think off...
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InEffect: funny thing, I never had any of the dreaded amiri bugs ever.
She had her own Great Bastard sword and I gave her additional a normal size but magic Bastard Sword.
After the fight, back in town, she only had the <spoiler> Great Bastard sword with her.
Post edited November 13, 2018 by disi
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InEffect: funny thing, I never had any of the dreaded amiri bugs ever.
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disi: She had her own Great Bastard sword and I gave her additional a normal size but magic Bastard Sword.
After the fight, back in town, she only had the <spoiler> Great Bastard sword with her.
I think on current patch it doesn't matter as the quest will progress either way and the itemID of broken sword is not needed anymore. pretty sure it was how they "fixed" the problem. just don't put anything in her 1st slot as that will be replaced with new sword at some point.
Post edited November 13, 2018 by InEffect
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disi: She had her own Great Bastard sword and I gave her additional a normal size but magic Bastard Sword.
After the fight, back in town, she only had the <spoiler> Great Bastard sword with her.
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InEffect: I think on current patch it doesn't matter as the quest will progress either way and the itemID of broken sword is not needed anymore. pretty sure it was how they "fixed" the problem. just don't put anything in her 1st slot as that will be replaced with new sword at some point.
I am more concerned about the second sword she had, which we lost. It was way better than her greatsword.
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InEffect: I think on current patch it doesn't matter as the quest will progress either way and the itemID of broken sword is not needed anymore. pretty sure it was how they "fixed" the problem. just don't put anything in her 1st slot as that will be replaced with new sword at some point.
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disi: I am more concerned about the second sword she had, which we lost. It was way better than her greatsword.
you will get pretty OP one soon enough, if that helps.