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Alright, I just tried this out for a few minutes, and it seems brilliant.

Now, something I observed is that so far, I'd need to process 10 people every day just to break even. (I'm only on day 4 now)
If this keeps up, and I get more and more stuff to do every day... do I just accept I'll either have to skip on food some days or accept I'll let in the wrong person at times?


Glory to Astortzka!
Eventually they merge the entry permit, ID supplement and I forget the last one into a a single document, but give yourself time to learn, I found this game helped my speed and attention to detail.
Remember that you can get two warnings before any deductions from your wage - if you see the day's getting close to an end and you still have no warnings, you can pay less attention and still be fine.

Also, there are some document inconsistencies that don't come up as often but take a lot of time to check - issuing cities would be one of those, so you may consider weighing the risks of not checking those against your current situation.

And if you're lacking funds badly and can already perform searches for smugglers, the option of accepting bribes is open.
It seems to me that the duration of each day is not fixed. Time goes by faster on the earlier days and progressively slower as you continue through the game. So I have found that it is always possible to properly inspect and process over 10 people a day, even as you have more and more documents to check. (Unless the day is cut short by an outside incident)

When it comes to inspection, you just have to find a system that works for you. For the issuing cities I actually wrote them down on pieces of paper which I put on my keyboard because they are probably the fiddliest bits of info to check in the rulebook.

I haven't actually been forced to decide between heat or food or anything for the entire game and my family have remained OK, although towards the end there are certainly some difficult decisions to make...

Glory to Arstortzka
My current strategy is to play the game on Easy and memorize the issuing cities names (and their spelling!). Also, for the first couple days you don't actually have to tell people why you are rejecting them; it saves a lot of time to just deny people as opposed to telling them "Hey this thing is wrong." This is not universally true; I'm pretty sure you need to ask to see ID that they fail to provide.

Also, there are several scripted events that happen on certain days. Knowing what these are can allow you to save a bit of time.

I keep restarting days to get a perfect run while still getting about 8-12 people a day. The game does "reward" not getting citations, just fyi.
Ah, the days getting slower makes a lot of sense! I was getting worried that this would become insanely frantic due to the very short timeframe per day. But you're right, Day 5 already feels slower than Day 1 when I went back to check. :O
I'd suppose printed quick references/cheatsheets can be considered being general help, thus linking rule books made by kingdatoro & NotoriousPyro:

https://docs.google.com/file/d/0BywnRPG-G-i7R0NJcHJLS2c2NG8/edit?usp=sharing

https://dl.dropboxusercontent.com/u/24882205/images/pp_cheatsheet.png
If there is a discrepancy in the documents, it's always only one.

So for example if you check the names, but then the aliases get cleared out, you don't have to look for anything else, so stamp without a problem.

Also, at the later days, some of the common discrepancies from the start, should be very uncommon later.
Post edited August 09, 2013 by keeveek
Actually there was one occasion where I had two discrepancies.

I don't remember exactly how it went but I definitely fully cleared someone's alias and approved them but got a citation for a different discrepancy that was in their docs. But as I say, that was once in about 3 hours of play so you're generally OK with finding one.
It never occured to me, but it's good to know it can happen.

There is an easy mode in the game. I think there should be a hard mode with multiple discrepancies and some of them would clear out, and some would not :D

Like, the gender is incorrect - you check it, it's ok. oh, and weight is wrong too, but that is checked out too. Oh, dammit, the single letter in last name is wrong - you check for aliases and that clears out too.

You finally let him or her through, and then... WRONG ISSUING CITY, BITCH! :D
Post edited August 09, 2013 by keeveek
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Grombolar: I'd suppose printed quick references/cheatsheets can be considered being general help, thus linking rule books made by kingdatoro & NotoriousPyro:

https://docs.google.com/file/d/0BywnRPG-G-i7R0NJcHJLS2c2NG8/edit?usp=sharing

https://dl.dropboxusercontent.com/u/24882205/images/pp_cheatsheet.png
Thanks for this. +1
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Grombolar: I'd suppose printed quick references/cheatsheets can be considered being general help, thus linking rule books made by kingdatoro & NotoriousPyro:

https://docs.google.com/file/d/0BywnRPG-G-i7R0NJcHJLS2c2NG8/edit?usp=sharing

https://dl.dropboxusercontent.com/u/24882205/images/pp_cheatsheet.png
Here's an updated version of the second link which includes diplomatic seals.
Post edited August 10, 2013 by alexross
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TheEddevilish: Actually there was one occasion where I had two discrepancies.

I don't remember exactly how it went but I definitely fully cleared someone's alias and approved them but got a citation for a different discrepancy that was in their docs. But as I say, that was once in about 3 hours of play so you're generally OK with finding one.
In my experience there actually can be only one discrepancy IN the documents.
However, there can be a missing document, which is produced on interrogation, a wrong verbal answer AND a discrepancy in the documents on the same occasion.
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alexross: Here's an updated version of the second link which includes diplomatic seals.
Cheers for that! It feels like having an actual rule book under your nose when you check the documents :D
Post edited August 10, 2013 by Grombolar
Another advice:

your family doesn't need heat and food every day.