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Warning: this solution seems to work but I did not test it thoroughly so it may break your game.

After my previous post with solution to the game bug I played more and stopped at another problem. Thanks to my gained experience with this game's data I found solution also for this one.

SPOILERS AHEAD

King Demon drops King's Key which should be used to open one of three doors in the same location.

The problem: King's Key is not showing up in door menu.

Like previous time, I found the method to solve this problem by edit of the savegame file. This time, the missing variable name, responsible for making key visible for the door, is: KingK

How to implement my solution? After King Demon's death, save the game and open saved file in text editor.
Between <variables></variables> add KingK="T" - I've added this string as last variable in this line and it worked.

When you load this edited savegame, you should now have King's Key visible in door's menu and be able to open the door.

And again, warning: this solution seems to work but I did not test it thoroughly so it may break your game.
Post edited July 09, 2016 by Lexor
Oh awesome, thanks! That sounds great! :) So you've been able to solve the puzzle finally with this method?

I might give the game a twirl then! :)
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Green_Hilltop: Oh awesome, thanks! That sounds great! :) So you've been able to solve the puzzle finally with this method?

I might give the game a twirl then! :)
Because I had other things to do I needed to stop playing Paper Sorcerer for now - but before my last save I was able to open the door with this key and get the reward from inside. I will get back to the game soon, maybe even today later.

I don't know if there are any more such bugs in Paper Sorcerer like with Coral and Key, but if I get another similar I will try to post another solution guide as I now know what and where to look for missing data.
Post edited July 11, 2016 by Lexor
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Lexor: I don't know if there are any more such bugs in Paper Sorcerer like with Coral and Key, but if I get another similar I will try to post another solution guide as I now know what and where to look for missing data.
Thank you - your guides are much appreciated :) +1
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Pajama: Thank you - your guides are much appreciated :) +1
Thank you, glad to hear that. I'm playing the game with my edits so as soon as I finish it I'll let you all know if they broke something or not. :D But in general I think they were pretty safe. :)
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Pajama: ...
Update: I've just finished the game myself with this savegame edit and haven't encountered any visible problems.
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Pajama: ...
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Lexor: Update: I've just finished the game myself with this savegame edit and haven't encountered any visible problems.
Thank you for the update. I think it's time to reinstall it and give it another go :)
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Pajama: Thank you for the update. I think it's time to reinstall it and give it another go :)
The more people available to test this solution the better. ;)
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Lexor: Warning: this solution seems to work but I did not test it thoroughly so it may break your game.

After my previous post with solution to the game bug I played more and stopped at another problem. Thanks to my gained experience with this game's data I found solution also for this one.

SPOILERS AHEAD

King Demon drops King's Key which should be used to open one of three doors in the same location.

The problem: King's Key is not showing up in door menu.

Like previous time, I found the method to solve this problem by edit of the savegame file. This time, the missing variable name, responsible for making key visible for the door, is: KingK

How to implement my solution? After King Demon's death, save the game and open saved file in text editor.
Between <variables></variables> add KingK="T" - I've added this string as last variable in this line and it worked.

When you load this edited savegame, you should now have King's Key visible in door's menu and be able to open the door.

And again, warning: this solution seems to work but I did not test it thoroughly so it may break your game.
I managed to fix this bug by editing the script file where the player finds the King's Key inside the Unity's asset bundle. The variable that enables said key to show in the door menu was wrongly initialized plus (and twice to boot, in another script file). Now it all works as intended: defeat the Demon King and open one of the doors there to get the given spell.

I'm investigating the case of botched Piece of Coral acquirement as well. Once I'm done and edited some texts, because I really dislike typos, I will wrap up some sort of patch with installer and deliver to wider audience. Cheers.
Post edited May 01, 2024 by Wickez
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Wickez: Once I'm done and edited some texts, because I really dislike typos, I will wrap up some sort of patch with installer and deliver to wider audience. Cheers.
Thanks. :) It's a pity that game developer hasn't fixed these bugs yet.
Post edited April 30, 2024 by Lexor