Posted June 18, 2018
Playing offline, the games 'output log' has this message spammed :
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[ACTk] Time Cheating Detector: Could not resolve IP from the host pool.ntp.org =/
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
[ACTk] Time Cheating Detector: Could not resolve host pool.ntp.org =/
System.Net.Sockets.SocketException: No such host is known.
at System.Net.Dns.GetHostByName (System.String hostName) [0x00000] in <filename unknown>:0
at System.Net.Dns.GetHostEntry (System.String hostNameOrAddress) [0x00000] in <filename unknown>:0
at CodeStage.AntiCheat.Detectors.TimeCheatingDetector+<GetOnlineTimeInternal>c__Iterator2.MoveNext () [0x00000] in <filename unknown>:0
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Game will crash constantly unless a connection to "pool.ntp.org" is allowed.
Edit : correct the NTP url.
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[ACTk] Time Cheating Detector: Could not resolve IP from the host pool.ntp.org =/
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
[ACTk] Time Cheating Detector: Could not resolve host pool.ntp.org =/
System.Net.Sockets.SocketException: No such host is known.
at System.Net.Dns.GetHostByName (System.String hostName) [0x00000] in <filename unknown>:0
at System.Net.Dns.GetHostEntry (System.String hostNameOrAddress) [0x00000] in <filename unknown>:0
at CodeStage.AntiCheat.Detectors.TimeCheatingDetector+<GetOnlineTimeInternal>c__Iterator2.MoveNext () [0x00000] in <filename unknown>:0
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Game will crash constantly unless a connection to "pool.ntp.org" is allowed.
Edit : correct the NTP url.
Post edited June 18, 2018 by iivZubhKAqozGeXv