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adamhm: I've put together a Wine wrapper for Outlaws, allowing it to be played on Linux almost like a native game & with no Wine knowledge required.

Simply run the build script to create the wrapper. If the installer files are not alongside the wrapper build files then the path to them will need to be specified either by passing it as an argument to the build script with -respath="<path>" or by setting an environment variable named WINEWRAP_RESPATH containing it. You can change the path to build the wrapper in and the name of the wrapper directory with the -buildpath= and -dirname= arguments. The build path can also be set with the WINEWRAP_BUILDPATH environment variable.

The output will be a directory containing the game set up within a preconfigured Wine prefix, along with its own copy of Wine, extracted game icons, documentation, and start script(s). From there simply run the start script to play. The start script also includes options for creating a shortcut, configuring the wrapper etc.

(to uninstall simply delete the game directory and any shortcuts you created, and the game's user data directory in ~/.local/share if you don't want to keep your saves & settings)

User data is stored under ~/.local/share/outlaws

Full details are in the readme.txt and release notes. Here is the download link:

outlaws_wine.tar.xz
(30.2 kB, SHA256: 8ae0380f77994e968a1a332a42d6e0ee7c9963741c0973ddb78f45eba18adc7f)

Updated 2018/11/25: Some small framework updates.

The wrapper uses Wine 3.0. Wine, Winetricks and the DirectX feb2010 redistributable will be downloaded automatically if not present; to avoid redownloading for other scripts the downloaded Wine package will be stored in ~/.cache/winewrap and the DirectX redistributable will be stored in ~/.cache/winetricks/directx9

The game had an issue during my initial testing with the game would freeze when changing certain music tracks, but I believe I have now resolved it - save often just in case though, and if anyone encounters this or any other problems then post in this thread, Adamhm's Linux Wine Wrappers - News, FAQ &amp; Discussion and/or The "Judas&trade; does this run in Wine" thread v1.173.

For more of my Linux Wine wrappers check out post 3 in this thread: Adamhm's Linux Wine Wrappers - News, FAQ &amp; Discussion
Hi, strange request but is there a way to have the start script print out the process id of olwin.exe when it runs?

Edit; nevermind, it's easier to run pidof
Post edited December 02, 2018 by Marklar84
I tried running Outlaws in Wine, but it has a weird aiming bug. Basically, you can't aim using crosshairs, it's always shooting above it quite a bit. Is it some Wine issue?
Many thanks to you @adamhm ! It's one of my gf's favorite childhood games and for some reason it would run on my Debian Bullseye but not on her Xubuntu 20.04. Your script solution was super easy to apply and now the game works flawlessly on her laptop :D
Cheers !
John